But what about the Car park with dirt etc and we can modify the ground? like raise the ground for a jump and dips, long sweeping banks etc on dirt .
Another idea. Point to point tracks (not circuits) Kind of like Rally tracks (colin mcrae, Richard burns rally) And have various tracks with jumps, bumps. interesting....
Grass that peels off and reveals mud would be just fine for some auto-x fun, I believe in UK there is plenty of rallying events on grass where they drive between cones.
I had to lol at that comment, a little crudely put but made me laugh
Anyway I think with the fact LFS will basically run on a toaster in its current state, combined with the fact hardware is dirt cheap now LFS should take a step into 2008. come on you can get a decent dual core 2 gig of ram and a mobo with all the bells and whistles, for less than £150 theres no real excuse. Fair dudes the powers above have said there will be no major graphics work until they decide which DX format there going to finally go with. Saying that u can get x1950's for less than £50 second hand lets get this game utilizing the fact most people should now have at least a dual core and 2 gig of ram and a dx 9 card. a rig to run LFS for £200 bargin imo
I do love LFS don't get me wrong im not cussing the game. On a long list of racing games going back a shed load of years LFS takes 1 position, i sing its praises to my friends and have managed to get a fair few hooked on the game, once they pass that initial Grand turismo mind set.
It does look and feel like the game time forgot. Really hope in the not to distant future the boss takes advantage of the technologies available to him.
sorry for the bit of a long post, but the only gripe i have with LFS is how the environments are so flat and lifeless
Until the grass and mud are modelled better it's sort of pointless. Now grass is just reduced friction, but it'd really benefit from the effect of digging into the dirt underneath. Autocross would benefit from it too.