My main gripe is the curbs in the chicanes. IRL taking them would damage your car, but in LFS you can take them full-throttle and gain lots of time (at the risk of taking out half the field).
Making them higher is not a good option, because FE would become too much of a stop-and-go track. Lowering the curbs is a possibility. But I prefer a change in the damage model so that you can take the curbs at most once or twice (otherwise you blow a tyre, bend the suspension, or lose a wing).
I have no problems with the curb height at the inside of turns (e.g. the 90 degree righthander in FE Club). Most of them can topple your car, which is at it should be.
Making them higher is not a good option, because FE would become too much of a stop-and-go track. Lowering the curbs is a possibility. But I prefer a change in the damage model so that you can take the curbs at most once or twice (otherwise you blow a tyre, bend the suspension, or lose a wing).
I have no problems with the curb height at the inside of turns (e.g. the 90 degree righthander in FE Club). Most of them can topple your car, which is at it should be.