Its not just AS1, and its been since Y when the AI were reworked. AI's occasionally fight over pit boxes, will get mixed up and then exit the pitlane. Shortly afterwards they will stop as they "fall out" of the physics engine to reduce the cpu load, thus increasing frame rate for others.
Its known, im sure, and also (without reading 8 previous pages) not within the current Ywhatever focus)?
Its known, im sure, and also (without reading 8 previous pages) not within the current Ywhatever focus)?