The online racing simulator
origin for custom cam coords moved? (Patch X=>Y)
hello,

Currently I am creating the custom cam files for the onboad cams in my TV Director tool. I have finished all custom cams for Patch Y and now I am creating the files for Patch X (because both patches use different file formats for the cvw files). I have used the same coord values to get the same camera positions. But I am surprised to see that the position of the camera is different from the position in Patch Y (see screenshots below, front wing cam examples for FO8).

I am not sure what has changed?
The car model? I would doubt.
So the origin of the coords? If I adjust the cam position by just a few centmeters I get the same view? So this might be the case.

Who has more information on this topic?

thanks and regards
Soeren
Attached images
Fo8_x.jpg
Fo8_y.jpg
:bump:

nobody who knows details about the offset values? I was hoping to be able to release the Version 0.3 of the TV Director this weekend, by just copying the values to the cvw files for patch X. But now I have to check the positions in all these cvw files again, and these are 72 files
#3 - Bean0
From the updates list in the Patch Y Readme...

Quote :Graphics :

Minor updates to Formula V8
FIX : XRG / XRT / XRR side mirrors

So it could just be the FO8 that is affected ?
I did not check every car, but the BF1 is also affected.

FGED GREDG RDFGDR GSFDG