hi,
i did not find anything about that in the improvement suggestion, if i didn't search deep enough and it's still suggested, sorry for double-posting
atm in my mind, the way to analyze telemtry-data in lfs is a way to long to really practically use it, especially in online-races. what i mean: (if i'm right) atm the only way to extract telemtry-data from lfs is while watching a single-player-replay and enabling the telemetry-output for the forthcoming lap. so you can definitly not using telemetry-infos while being online on a server. so my suggestion is to shorten the way of producing *.raf-files in lfs. some way like: you can enable telemetry-output when being on servers and then every driven lap is automatically written out in a *.raf (perhaps the format is able to handle more then one lap, i dont know). so you can directly use tools to analyze the driven laps.
atm something like this would only be possible in single-player and that's in my eyes interupting the "online-simulator"-approach a bit.
this is an idea, i have in mind a long time. i played in earlier days a lot of EA's F1 challenge and the path of using telemetry-data to analyze and improve setups was incredible short and efficient.
but it's just an idea
i did not find anything about that in the improvement suggestion, if i didn't search deep enough and it's still suggested, sorry for double-posting
atm in my mind, the way to analyze telemtry-data in lfs is a way to long to really practically use it, especially in online-races. what i mean: (if i'm right) atm the only way to extract telemtry-data from lfs is while watching a single-player-replay and enabling the telemetry-output for the forthcoming lap. so you can definitly not using telemetry-infos while being online on a server. so my suggestion is to shorten the way of producing *.raf-files in lfs. some way like: you can enable telemetry-output when being on servers and then every driven lap is automatically written out in a *.raf (perhaps the format is able to handle more then one lap, i dont know). so you can directly use tools to analyze the driven laps.
atm something like this would only be possible in single-player and that's in my eyes interupting the "online-simulator"-approach a bit.
this is an idea, i have in mind a long time. i played in earlier days a lot of EA's F1 challenge and the path of using telemetry-data to analyze and improve setups was incredible short and efficient.
but it's just an idea