Quote from MAGGOT : Can't you see how blurry those skins are? Can't you see how unrealistically over-saturated the Paint colour palette is? A skin made in paint may be "easier" to make (easier if its just blocks of colour with logos slopped on top, not realy design and graphics) but it will never compare to a properly made skin in a proper graphics application.
You need to use a proper program to get proper results. You need to be able to create proper graphics and use a full colour palette to get proper, and realistic, colours. Furthermore, you need to use a proper program to get logos that are not blurry and pixelated.
If you can't see those things that are wrong with skins made in Paint, than you are either blind or.. well.. I guess just blind. There's a hell of a lot more to Photoshop skins than a black mask. (BTW, the mask is useful for three reasons. The least important of which is that it tidies up your skinfile, making it look more professional. Secondly, it gives you a rough estimate of the boundaries of skinnable areas for quick reference of location of panels. Thirdly, it reduces the filesize of the finished jpg. That can mean the difference between a level 8 jpg compression and a level 12 for some skins, which makes a huge, huge difference in the quality.)
I suggest you learn how to use Paint.NET, the Gimp, or some other free app, If you seriously want to make good skins.
For the record, Photoshop is not complex. At all. It can just do a lot, and when you first open it it may be overwhelming, like all good programs. Solidworks, 3DSMax, etc etc. They're all easy to use, you just need to learn them.
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I've never seen one good skin made in Paint. Ever.
nicely said man. and i think it's ok if people want to fool around and make skins in paint, but to post the up and say they're good, and that paint is just as good as photoshop, that's not so good.