I'd like to say the new rendering for the rims is much nicer now and is much appreciated. Previously for me on Dynamic LOD 1.0 when the wheels went "simplified" at about 40 meters they used to look like hollow tubes, this was quite distracting and really was intrusive to the immersion. Now they have a center hub and are less noticable as "simple" wheels. So it now looks better and has more FPS for multiple cars on screen - awesome stuff. Nice progress towards "detachable" things and it's very exciting.
thnx for the huge patch *jk* no i really like it, only one problem tho.
the AA/AF isn't doing me squat :P when the AA/AF first came in LFS i could set it to max and it would actually make the screen look nice, but now it doesn't matter if i have it or max or not. even when i'm forcing it through the drivers, the jaggies won't disappear.. :/
have tried to delete it and reinstall it from scratch but no luck.
im on a p4 3ghz, 2gb ram and a 7800gtx
thnkfull for help :P
EDIT:!! reinstalling the drivers did help actually.. strange but no worries then :-D
It's an old bug. The driver is drawn some distance away from the camera which can sometimes cause some in-game objects to be drawn in front of it if they are closer to the camera.
Have you upgraded directly to Y22 from Y? If so, you may have used the wrong installer. Have another look at the first post in this thread, and read the information on each installer first, before downloading and installing. I have a feeling that downloading and reinstalling the Y-Y22 installer (instead of the Y19-Y22 installer) will fix your problem. I could be wrong.. got a feeling tho
ok well since the main difference with this Test Patch is the FPS i honesly see some change but mosly is not good cuase in my car the cockpit view i usually got around 20-30FPS but know with the new test patch i only get around 15-20FPS but on other views i get maybe 1-10FPS more but TBH i don't see much of a difference with the FPS
wow, Y22 has given me a massive FPS increese, i was usally on 250fps, now im on 345fps
Thanks Scawen! and also, the middle of the steering wheel looks differant? are there anymore visual or physical changes?
The rims are the object who has improve their appearance, noy they have reflections, and look awesome. I'm waiting to Z to install this improvements in my non-test instalation
When trying to run AI drivers in Practice mode I'm getting the following error: "AI can't drive on this configuration".
Running Patch Y22. Wind is off, Pit required is off, car reset is off. Time of day seems to have no effect. Level of AI seems to have no effect (I'm running Pro). I've tried this on all of the tracks. Both Blackwood layouts work fine (normal and reverse) but all other tracks fail with this error.
I can run the AI successfully on any track if it's set to race X laps, but not if the game is set to Practice mode.
Edit: I did a clean install of LFS Patch Y, then installed Y-to-Y22. Now it works fine. I'm not sure what the problem was with my original setup, but a clean install seems to work.
Y22:
I just started up KY3 with the same settings and the AI worked okay, (left pits etc). HOWEVER, attempting to run the replay to demonstrate this gives :
Could not load 's car removed O·Z (bad connection) removed JA_1 (bad connection) removed JA_2 (bad connection) removed JA_3 (bad connection) removed JA_4 (bad connection) removed AI 5 (bad connection) removed AI 6 (bad connection) removed AI 7 (bad connection) removed AI 8 (bad connection) removed AI 9 (bad connection) removed AI 10 (bad connection) removed AI 11 (bad connection) removed (bad connection) removed R8î (bad connection)
I should note that the first car, mine is labled "O·Z" which is the number plate not my nickname [CLC] JasonJ
So something fishy is going on. Test AI.spr
EDIT:
Ahhh ok, I did something different that particular time. I added 2 AI during the SP session using "/ai" so that's not a good idea.
I now have a working replay with AI in practice mode, let me upload it.
KY3 - Clear Day - Practice
12 AIs & My car
allow reset = no, pit stop required = no Test AI 2 - worked.spr
The demo-server of our team isn't visable in the server-list when using patch Y22 and when I try to connect directly to it's name I get this message: Host has a different game code
When I search for this server with a patch Y-client, I can find and join this server.
In order to find the problem I stripped the config-file to a minimum which is:
Still it isn't showing in the serverlist and I can't connect to it's name.
Any ideas what could be the problem? I'm running 7 servers and only the 3 demo-servers aren't showing or aren't connectable when using patch Y22.
Since i installed Patch Y22 , other then being satisfied , i found out that when i use Fraps , i get a Major FPS drop and a Constant lag during filming, is it normal cuz its a test patch or should i reinstall Fraps after installing PAtch y22