I agree with Tristan in that I think the tyre model is very good as it is, aside from the obvious low speed grip issue...
I have read race drivers comments that driving at the limit does feel very much like the average person would expect driving on a wet road to feel, when you are near the limits of traction it doesn't take much to over do it our main problem and the problem of all sims is the lack of seat of pants feel which often makes us slow to react in a sim.
Having said that I do think there is some small issues at the limit which affects handling, and if I was to take a punt at what it would be I'd say [I "think" that the changes in the slip angles between front and rear tyres and even left and right tyres has a small issue when the tyres are in the different states (grip, tread walking, no grip - I don't know proper terms), which affects the handling of the cars at the limit also how slip angles are affected differently between the free rotaing wheels and driven wheels]. But I have every confidence Scawen will be able to identify any areas that need improvement and then come up with away to do it. It's hard for us to identify as we simply don't have the information or tools necessary to determine anything useful (without scientifc test instruments any observations we make are still very subjective and therefore most likely flawed) Scawen does have or is able to get the necessary tools and info though as he is able to code tools (tyre test rig) and can obtain data to compare it too.
I don't actually see the current tyre model as having bugs but as improve it a little more and it will go from being awsome to absolutely awsome and that's why I look forward to the next physics patch
Now as for S3 tyre models I look forward to seeing brake heat simulated (which heats the tyres) and the current tyre heat model revisited, also more refinement in the differences between the treaded tyres and slicks (e.g. how dirt sticks to different tyre types and how the different tyres react in the transition phases of grip to loss of traction, also I guess the relationship between lateral and longitudinal grip [traction circle] would vary for different tyre types also) and then there is the track
I have read race drivers comments that driving at the limit does feel very much like the average person would expect driving on a wet road to feel, when you are near the limits of traction it doesn't take much to over do it our main problem and the problem of all sims is the lack of seat of pants feel which often makes us slow to react in a sim.
Having said that I do think there is some small issues at the limit which affects handling, and if I was to take a punt at what it would be I'd say [I "think" that the changes in the slip angles between front and rear tyres and even left and right tyres has a small issue when the tyres are in the different states (grip, tread walking, no grip - I don't know proper terms), which affects the handling of the cars at the limit also how slip angles are affected differently between the free rotaing wheels and driven wheels]. But I have every confidence Scawen will be able to identify any areas that need improvement and then come up with away to do it. It's hard for us to identify as we simply don't have the information or tools necessary to determine anything useful (without scientifc test instruments any observations we make are still very subjective and therefore most likely flawed) Scawen does have or is able to get the necessary tools and info though as he is able to code tools (tyre test rig) and can obtain data to compare it too.
I don't actually see the current tyre model as having bugs but as improve it a little more and it will go from being awsome to absolutely awsome and that's why I look forward to the next physics patch
Now as for S3 tyre models I look forward to seeing brake heat simulated (which heats the tyres) and the current tyre heat model revisited, also more refinement in the differences between the treaded tyres and slicks (e.g. how dirt sticks to different tyre types and how the different tyres react in the transition phases of grip to loss of traction, also I guess the relationship between lateral and longitudinal grip [traction circle] would vary for different tyre types also) and then there is the track