The online racing simulator
Just typing the filename of the file in question into Google works wonders, too

Oh btw, yes typing 5- works, but you still have to be careful. A try { } catch { } block would be neat for the input fields.

The GTi with slicks is hell, never seen so much flipping over R4's and a floor scraping engine seem to work well enough, though. I guess the GTi has a too narrow wheelbase to use softer slicks.
#77 - axus
I found the solution to my problem on another forum. This is how it goes:

1. Download CCleaner
2. Install and run it
3. Go in the Issues tab from the pane on the left
4. Scan for issues and click on fix all issues (this will edit the registry - not goning to harm it though and it also allows you to back it up)
5. Repeat step 4 until no more issues are found
6. Reboot

Should work fine after that

*use at own risk
Thanks a lot Fonnybone!!
I only read the first page. Seems to work ok. However...

Changing cartype doesn't bring up the downforce menu

Mechanik settings not available

Just clicking on "default" tab resets everything to default

My main complaint is the lack of editability of the mechanik settings. In my experience with previous versions, the weight property in mechanik affected the weight of the body while the weight property in LFSTweak affected the weight of the engine. To fine tune a vehicle, you need to be able to adjust both. If possible, could you update Mechanik to Patch Q at least so we could run both mechanik and LFSTweak at the same time (or do an LFSTweak for Patch P5)?
I got one problem, I downloaded it and putet it inside LFS folder, I have Q patch and all that stuff. But when I start the program it only says "searching for LFS" all the time. I tried to let it stand there for like 15 mins, but nothing happened :/
What can I do to get it working?
Just load up lfs with Tweak running in the b/g, then select one of the 3 demo cars. Stay in pit mode. Alt-Tab, and edit your settings and press apply. Then Alt-Tab back into game and have fun =)

I cant get presets to load/save though.
Could just use shift F4 and see both together.
Quote from bw_krupp :I only read the first page. Seems to work ok. However...

Changing cartype doesn't bring up the downforce menu

Mechanik settings not available

Just clicking on "default" tab resets everything to default

My main complaint is the lack of editability of the mechanik settings. In my experience with previous versions, the weight property in mechanik affected the weight of the body while the weight property in LFSTweak affected the weight of the engine. To fine tune a vehicle, you need to be able to adjust both. If possible, could you update Mechanik to Patch Q at least so we could run both mechanik and LFSTweak at the same time (or do an LFSTweak for Patch P5)?

This should answer some of your questions..

Quote from Fonnybone : Ok, let me clear this up. As much as i WOULD like to make this an S2 affair, fact is S1-S2 cars are encrypted therefore only
demo cars are open to modifications. I made a thread about all this a while back where i pointed out many reasons NOT to
mod the demo cars, but again, S1-S2 cars are not open to modifications. I made MecaniK in the meanwhile which manages
to edit S1-S2 cars a bit, although it's a trick. It only edits cartypes, which has many limits making it impossible to do what
LFSTweak does. Because of these limitations and the HotLap issue, i decided to go back to LFSTweak. I know some people
don't agree, but then again, you can never please everyone.

Now about the downforce. Some of those who've used LFSTweak in the past might remember the downforce appearing in
the Garage using certain cartypes. Well, that's a thing of the past. I didn't go digging for it either since, once again, i
wanted to keep a certain distance with S2 cars. I'm not saying it will never happen, but it's not a priority, even less now.
There are a few other things i could have added but contrary to what some like to believe, i'm not out to recreate S1-S2
cars for demo users. LFSTweak will never be able to provide the true feeling of S1-S2 cars. Add to that, LFSTweak doesn't
give you access to the oval or any other tracks.

At least you admit you only read the first page
#84 - orre
I can't save my presents
The issue has been posted several times now. Please read the thread
Quote from orre :I can't save my presents

A Christmas tree helps
what?

** LOL!!!! ROFL! after reading your post for the 5th time, i finally realize that he mispelled it.. LOL how ironic! bahahaha, good one "ball bearing turbo!"
I have one question: what will G-teK do?
LFSTweak shows an LFS strength (k more than one but...)
After
A) recreating my buddies Dodge Durango for him
B) Outfitting it with a bar of boost for kicks

I noticed that part of the LFS tire deformation scheme is including centrifugal (yes I know it doesn't really exist but we still call the effect that name sometimes...) force acting on the tire.

Since the diffs in front/rear/centre are all open, heavy throttle during corner exits REALLY spin up the inside front tire. After doing this a few times, one can observe that same tire overheating in the centre only, which indicates that it's bulging out in the middle - deforming due to centrifugal force! A decent setup (locking diffs) stop it from happening just to prove that it's happening for that reason....

Cool!
I think that's just because you have high tire pressure. Try it with lower tire pressure.

Setup a car with a combined .25:1 ratio gear (.5 in the transmission and .5 on final drive) that revs up really high and has lots of power. Then flip it over on it's roof and hit the throttle in that gear. Watch the tires. They don't visibly expand.

The effect you describe doesn't happen with a locked diff because you're keeping the tire from spinning, or from spinning as fast since its only getting a fraction of the torque (half in the case of a fully locked diff) instead of all of it.
Quote from Forbin :I think that's just because you have high tire pressure. Try it with lower tire pressure.

Setup a car with a combined .25:1 ratio gear (.5 in the transmission and .5 on final drive) that revs up really high and has lots of power. Then flip it over on it's roof and hit the throttle in that gear. Watch the tires. They don't visibly expand.

The effect you describe doesn't happen with a locked diff because you're keeping the tire from spinning, or from spinning as fast since its only getting a fraction of the torque (half in the case of a fully locked diff) instead of all of it.

hmm

I am running pressures in the high 20's which isn't much. And this phenomenon only happens under those conditions, otherwise the tires heat properly (IE burnouts don't produce the same effect (rear drive version)), only when there is a lot less weight on the tire in question do I get that result.
Quote from Ball Bearing Turbo :centrifugal (yes I know it doesn't really exist but we still call the effect that name sometimes...)

Yay - it's quite rare people know this. Long live a lack of centripetal force!
@Forbin:
Never mind, once my brain began working I realized what you were saying. When weight lifts off the tire the internal pressure itself causes it to return to that state it would be in if no car was crunching it into the ground. Correct me if this is not what you meant. It's a good hypothesis, but it doesn't explain why it doesn't happen on the front drive cars more regularly (IE The lower power isn't causing the inner wheel to spin so fast as to see the effect I though I was seeing) - it only happens on very powerful vehicles...
Quote from tristancliffe :Yay - it's quite rare people know this. Long live a lack of centripetal force!

Indeed: simple inertia is enough.

However, you're the student and I am not - but isn't centripetal the opposite of centrifugal?
hehee~ RB26GTT + XRG =D1 car....
Quote from Ball Bearing Turbo :Indeed: simple inertia is enough.

However, you're the student and I am not - but isn't centripetal the opposite of centrifugal?

well yes, it's the opposite of the non existing centrifugal!
Thank you very much for this program, it's great fun. Without it I would have been bored with LFS long time ago.


However one thing is bugging me a little. When you set the demo cars to be 4wd it seems that the torque split option isn't working as it should. If I set it to for example 45% it's still possible to totally spin out in a corner and it feels like the power is sent 100% to the back. I don't get this feeling with the RB4 or the FXO GTR. With them it really feels like the front wheels are helping to control the car during a drift. Is it a issue where the center diff isn't locking enough on the demo cars or what? Driving straight they are much more stable than with rwd (with a lot of power) but in the corners it's not that much of a difference IMO.


Thanks.
I just downloaded this, but my LFScheck led is green so i have correct version of LFS, but the CARcheck led remains red even though i am using the demo cars.

Has anyone got any sugestions???

Cheers,
Nathan.
Quote from Viggen :Is it a issue where the center diff isn't locking enough on the demo cars or what?

AFAIK when you enable 4WD, the central viscious diff is set to the lowest value, rather than to a value close to the max which you should normally use.

If the central diff has no, or almost no locking then as soon as one wheel pair (front or back) starts to spin it will spin more and more while the other pair won't get any torque, thus effectively transforming the car in a RWD/FWD, depending on which wheelpair started to spin first.
Quote from keltern :well yes, it's the opposite of the non existing centrifugal!

I've really got to enhance my online humour skills LOL.
This thread is closed

LFSTweakS2 Lite (Old release for LFS v0.5Q)
(474 posts, closed, started )
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