The online racing simulator
Profiler 5.02 feature
(10 posts, started )
Profiler 5.02 feature
The latest Logitech profiler (5.02) incorporates a facility to let the game make changes to the profile. i.e. when you change the degrees of turn in game the physical wheel turn is changed as well. At the moment, you can run a script that changes the wheel turn from car to car but you still have to change it in the profiler in order for the rotations to be the same as in car. Can this be implemented and if so how difficult would it be?
If I can find some info about this I might write a little insim app to adjust profiler settings.
Nice, I'd love it if it was possible.

I've always found it annoying having to adjust the degree's of rotation not only in the game but in the profiler aswell all the time.

Would be VERY usefull.
It would be nice if it wasn't an insim app but actually part of LFS
Quote from Doorman :It would be nice if it wasn't an insim app but actually part of LFS

Maybe an another holiday work for Scawen? He might get answers from Logitech about this feature and LFS could be the first(AFAIK) game to use it.
Just out of curiousity, what difference would it make in LFS if i set wheel turn to 90 degree's in game? I tryed it before. I had 900 degrees in my profiler, and i then tryed it with 90 degree's in game and then 900. I noticed absolutely no difference
You have to set the wheel turn compensation to anything > 0 to see the difference, IIRC.
Quote from AndroidXP :You have to set the wheel turn compensation to anything > 0 to see the difference, IIRC.

I know, and i tryed that. I still notice no difference :/
Believe me, I DID search before posting. Must brush up on searching skillz.

Profiler 5.02 feature
(10 posts, started )
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