The online racing simulator
Anti Aliasing
1
(28 posts, started )
Anti Aliasing
hi - pls forgive me if this is in the wrong section.

With the new patch Z i notice that there is now AA support in the game.

In the past i used to force the AA in the ATI control panel and it worked fine.

With the ATI control panel's AA settings set to "application managed" and the in game settings set to max AA and AF, the game looks good, but not as good as when the ATi control panel is doing the AA work.

Is this normal or a result of the game's AA support?

I am wondering if there is anyone who can point out the advantages/disadvantages to both setups.?

thx
#2 - Woz
LFS will use DX to give AA control while CP route is direct control in the drivers. Do what works best for you
ya, i would like to use the games settings, as then i dont have to enable / disable it in the control panel when switching to other games that struggle to run with full FSAA.

but the image quality is lacking, so i might just keep on switching....

thnx
I find that the AA that I can adjust in the NVidia control panel is much better than the in game AA. It lops ~20fps off my FPS, but it is worth it. LFS generated AA looks crap in comparison.
yep, thats what i was thinking. I am not too concerned about FPS as i run with VSync on, so i am limited to 75fps which is more than enough. (it never drops below that even with 25+ cars on the grid)
I don't understand WHY it should be poor in-game. At last it is supported but it seems that the driver version is better than in-game. Surely AA is AA, regardless what switches it on?
If you set the same AA levels then it looks the same, no matter if it's set in LFS or in the driver. The catch is however, that LFS doesn't support all AA levels (the ones that are a mix of multi- and supersampling), whereas the driver allows you to select these higher quality levels. That's all.
Thanks for clearing that up.
Do you think LFS will offer better (more) options in future releases?
I'm using antialiasing from the game and works fine for me..

AAx6 and AFx16 = Perfect!
Could it also be down to the older version of Direct X?
If LFS is still using Dx8 AA, it probably won't look as polished as newer ones. While the forced AA direct from your card will use the newest version you have.
Quote from JO53PHS :I find that the AA that I can adjust in the NVidia control panel is much better than the in game AA. It lops ~20fps off my FPS, but it is worth it. LFS generated AA looks crap in comparison.

I didn't know this so I tried it. Set everything on and at max in the Nvidia control panel's 3D settings tab, and I only notice an FPS decrease from 100-120 to 40. I think the ingame settings look fine.
Well on my PC, LFS AA is almost like having no AA in comparison to the AA on the NVidia control panel.

Maybe I'm just spoilt with uber AA
Specs Joe?
AMD 64 3500+
GeForce 7600 GT
1 GB 400mhz OCZ RAM
Quote from Dajmin :Could it also be down to the older version of Direct X?

No.

Quote from jondepper :In the past i used to force the AA in the ATI control panel and it worked fine.

Works fine here on a 3850 using the ATI Tray Tool beta (which adds support for the 38xx series). Using Catalyst 8.3
When I am adjusting my graphics options, I get pissed that the anti-aliasing looks horrible no matter what I do. It looks just as crappy using the Nvidia control panel, to me. But when I am actually racing, I wouldn't even notice the difference between 2x AA and 16x AA.
Quote from LazLoW :Specs Joe?
AMD 64 3500+
GeForce 7600 GT
1 GB 400mhz OCZ RAM

Intel Core 2 Duo T7300
2GB/Go DDR2 SDRAM
NVidia GeForce 8400M GT


Quote from wheel4hummer :When I am adjusting my graphics options, I get pissed that the anti-aliasing looks horrible no matter what I do. It looks just as crappy using the Nvidia control panel, to me. But when I am actually racing, I wouldn't even notice the difference between 2x AA and 16x AA.

Im having the same problem, since patch Z my graphics look absolutely horrible, running 4096 skins and they look like they have no AA on them at all. Really puts me off playing the game.


Im running the latest nvidia drivers, could that be my problem?
just bumping this thread...

How do I get antialiasing&all eye candy to work with lfs skin viewer?

I have ATI 4870 and I'm using the ati tray tools but whatever I do I can't get the screen quality up in lfs skin viewer.

Another thing is to awful texture flickering (mostly kerbs) in lfs main prog...

Any ideas, tips would be greatly appreciated
Check the .cfg file of the viewer and set it to display fullscreen. Traytools don't pick up on windowed apps sadly.
Shift+F4 in CMX Viewer would work too.
For the kerb flickering, turn up the frequency of your monitor (if it's a CRT), and turn on AF it isn't already on. Had the same problem with water in FSX, made my eyes go carazy after an hour of FL5 Atlantic flying :tired:
Quote from dougie-lampkin :For the kerb flickering, turn up the frequency of your monitor (if it's a CRT), and turn on AF it isn't already on. Had the same problem with water in FSX, made my eyes go carazy after an hour of FL5 Atlantic flying :tired:

Already all maxed . prolly needs to adjust something, don't remember what it was...
Quote from xaotik :Check the .cfg file of the viewer and set it to display fullscreen. Traytools don't pick up on windowed apps sadly.

. Well, I couldn't get any antialiasing to work even with full screen so I decided to reinstall the drivers...and all wents tits up somehow :/ But more of that tomorrow . No interest to start troubleshooting now.

thanks for the info though
Another thing to check would be the ver of traytools that you are using - I recall having such issues with a 3850 until I used the beta ver which added support for the 3xxx and 4xxx series; there's a link to it in the TT forums. I'm not sure if that ver has been moved to stable now - I'll have to remember to check the ver number whenever I get home.
The ATT ver I'm running without problems is 1.4.7.1211 beta - the drivers are the 8.4 Catalyst.
I've tried everything but I can't get any aa to work with lfs viewer. LFS is fine though with aa and all, although they are set on from inside lfs.

The problem is probably with the att/ccc because I'm getting blue screens when I'm tinkering with the profiles in either att or ccc. The cause of blue screening is always some file called ati3duag.dll. However, I think I caused it myself because I tried to "fix" things by uninstalling the display drivers along with att/ccc and then ran driver sweeper removing all ati stuff I found. Then re-installing everything which was no success. Can't get ccc to run anymore at all and att blue screens my machine if I try to start anything through it's profiles... I had no bluescreens before so it's most probably the register editing that the driver sweeper did...

A but clueless now as what to do but at least games run ok so it's just one app (lfs viewer) that I'm not getting to look good...
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Anti Aliasing
(28 posts, started )
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