Problem is, in the dutch version, it translates the haze as "mist", what actually means fog, so I was expecting fog in the distance, or at least a lot closer than it actually is, that's probably why I never saw a difference.
Isn't it more something like "smog", smoke, CO2 from the cars, when it's sunny you see it also more in distance,... ?
Cause fog is more when it's just rainy, cold, somewhere in the winter term no?!
Yea, I know, I haven't fired up LFS for a few days now (have been playing the new driver), and I can't tell exactly how it's translated. It says: mist, in my opinion that means fog, like in the circumstances you describe. If it's smog... the translation should say "smog" A good translation for haze, could be "waas" or something. Doesn't really matter, now I know what it is, the translation is just confusing. I was expecting something like someone said, like the N64 fog. I would get fog in a distance, that blurrs out the track and objects a bit, but apparently it does that, but very far away so you can't notice all the time.
Little notice, who ever posted about a problem with this haze effect seems to be missing, cause there is still nobody that has problems with it.
Turns out I always had haze switched off - I don't recall ever changing it myself so LFS presumably automatically turned it off for my card. Switched it on, no problems for me.
The haze effect looks good at Blackwood (as mentioned previously in this thread) with distant objects like the four towers becoming clearer as you get closer. But at places like South City it doesn't look right imho - with haze turned on it makes the distance/horizon look a lot more like a 2D backdrop than with it turned off.
gfx card: GeForce 5900LX (Asus), 78.01 drivers
Dunno, I'm no geography expert. But you can certainly have hazy days in the countryside or the coast where it's not pollution. I'm guessing it's something to do with the water vapour content of the air.