Just installed a new video card (Radeon X1650) and audio card (SB Audigy), now I have a problem with conflicts between Teamspeak and LFS.
When TS is running LFS will run fine for a few seconds and then the FPS go to single digits, the car "teleports" to various parts of the track (including underneath the track), and I lose microphone input (which can sometimes only be restored by restarting TS) (microphone is on a Logitech 9000 webcam). Audio-out still works, but at reduced volume and with static.
LFS still runs, but the car "teleports". Wheel inputs affect the car and on screen displays are consistent with where the car ends up ("WRONG WAY", "RETIRED", etc.), but the car is all over the place and the object rendering is off (some objects float in midair). LFS runs just fine without TS running and vice versa.
No other programs seem to be affected this way, though Skype has had some issues with muting the audio-out when it launches.
Any ideas as to what is going on?
When TS is running LFS will run fine for a few seconds and then the FPS go to single digits, the car "teleports" to various parts of the track (including underneath the track), and I lose microphone input (which can sometimes only be restored by restarting TS) (microphone is on a Logitech 9000 webcam). Audio-out still works, but at reduced volume and with static.
LFS still runs, but the car "teleports". Wheel inputs affect the car and on screen displays are consistent with where the car ends up ("WRONG WAY", "RETIRED", etc.), but the car is all over the place and the object rendering is off (some objects float in midair). LFS runs just fine without TS running and vice versa.
No other programs seem to be affected this way, though Skype has had some issues with muting the audio-out when it launches.
Any ideas as to what is going on?