Hello.
Here's one suggestion that I'm wanting to post for very long time.
That kyoto long chicane is been a problem since ever. That track would be my favorite by far if that chicane is formed right.
While watching some of real life chicanes and chicane redone, like Monza, SPA, Monaco, Turkey or Suzuka, I've got an idea.
To prevent cutting and make it more realistic, chicane should be sharper, and more distanced between two corners that it contains, all in all, slower.
So, first corner should be sharper (and it maybe should be even sharper then i drawed down there.
I'd leave existing run off area in sand, because it's more of a chance to make driving mistake and end up in there. And new run off area on the left, I'd suggest an asphalt one, because you probably would end up in there from some push of other guy.
Curbs should be something like Blackwood chicane curbs, with those higher edges.
There are two pictures in attachment, please take a look.
EDIT: You may notice that after you exit the chicane there's another new corner, before the next right one. That might be flatten out, but then 2nd corner in chicane wouldn't be sharp enough.
I hope dev's notice this as a positive solution
Here's one suggestion that I'm wanting to post for very long time.
That kyoto long chicane is been a problem since ever. That track would be my favorite by far if that chicane is formed right.
While watching some of real life chicanes and chicane redone, like Monza, SPA, Monaco, Turkey or Suzuka, I've got an idea.
To prevent cutting and make it more realistic, chicane should be sharper, and more distanced between two corners that it contains, all in all, slower.
So, first corner should be sharper (and it maybe should be even sharper then i drawed down there.
I'd leave existing run off area in sand, because it's more of a chance to make driving mistake and end up in there. And new run off area on the left, I'd suggest an asphalt one, because you probably would end up in there from some push of other guy.
Curbs should be something like Blackwood chicane curbs, with those higher edges.
There are two pictures in attachment, please take a look.
EDIT: You may notice that after you exit the chicane there's another new corner, before the next right one. That might be flatten out, but then 2nd corner in chicane wouldn't be sharp enough.
I hope dev's notice this as a positive solution