Vain and Hankstar, you make some good points, and I don't want to argue just for the sake of it. But I'm sure I didn't just imagine the response from motorsport fans to (for example) the changes to the Tamburello turn after Senna's death. Or Hank, you're Australian aren't you? What about the things people said about the new vs. the old Conrod Straight?
I agree that a fast sweeper can be boring if the car involved has so much mechanical grip or downforce that there is no serious issue of keeping it on the track. Don't mean to sound heretical, but think of some of the Kyoto Long corners in the FOX with high downforce, for example. The enormous downforce of modern F1 cars at speed certainly renders a lot of potentially terrifying corners much more tame (e.g., Eau Rouge). But look at the track layouts from formula one in the 50s and 60s, the kind of tracks featured in GPL (e.g., Monza, Silverstone, Spa in their old layouts). You can tell from one glance at the maps of those tracks that they featured extremely high speed corners, and history tells us that these corners were exciting for the spectators and challenging for the drivers.
Back to NASCAR, I agree that simply getting a car around one of the superspeedways like Daytona or Talladega is not too challenging (although presumably terrifying the first few hundred times). But on a more subtle track like Phoenix or Pocono or Darlington, the driver is necessarily close to losing control of the car in every corner. That for me has always been the definition of a good and exciting car & racetrack combination: corners that can be taken at high speeds but with the limits of grip being tested every time.
I know that the same skills are necessary for negotiating tight and twisty sections of track, but can you honestly tell me that something like the infield section of the Indianapolis GP track is dear to anyone's heart?
Slow and technical = good
Fast and easy = boring
Slow and easy = boring
Fast and technical = brilliant.
Personally I love T1 of Aston National/Historic/GP in most cars, because it's quick, demands an inch perfect entry, exact use of the inside kerbs, the right throttle application, and a bit of bravery to keep the throttle in right to the outside... Of course, it's very easy to put a rear wheel on the grass and have a big crash, especially with the right about of exit oversteer (just a few degrees), but that just adds to the challenge. Same with T4 at Westhill.
For slower corners, I really like the midfield section of SO Town - with the left, left, right section just before the fast/flat laft hander over the crest. Can make or lose a lot of time there, and passing is impossible (except for some people who think they can do what they want).
I'd go so far to say that there are very few boring corners in LFS - all of them have some quirk or characteristic that makes them a challenge in any car when on the limit. Eric really is a great track designer, and if Herman Tilke retires Eric should apply for the job. Tilke hasn't actually done a single track I know of with more than two good corners on it - he specialises in exceptionally dull tracks with one fabulous complex. I just hope the FIA/FOM/whoever is in control of F1 this week realises that before he kills F1...
Another F1 casualty should be James 'I know nothing' Allen. If you don't know who he is you are blessed. I think the vast majority of the people here could do a better job than he does. I long for a pairing like Murray and Hunt again, and Brundle is excellent when James lets him talk.
That's official merchandise, shirts, hats, mugs. That's to be expected. But I bet you don't see an F1 or SCCA logo slapped on the back of a bag of snack food (i.e. Combos) or on a Gatorade (or Powerade) bottle.