Is there any chance of adding the option of scaling a widescreen aspect ratio with the 4:3 or 5:4 resolutions?
Many larger widescreen monitors only support 16:10 or 16:9 ratios at insane resolutions (e.g 1920x1200, 1680x1050 or 1600x900). LFS supports these when the 'show non-square modes' option is checked but lower resolutions are at 4:3 or 5:4, making the cars look low and fat.
To get smoothest display out of many LCDs it is best to enable VSYNC but at the monster resolutions in the correct 16:10 ratio, that takes some serious computing power to maintain 60 or 75 FPS, especially when there are more than a couple of cars on track.
One neat feature in 'Call of Duty 2' is the ability to select any lower resolution and 'force' it to look like a 16:10 ratio, so on a widescreen monitor it looks perfect. You get the wider aspect ratio while running a 4:3 resolution. The larger 1920x1200 monitiors have so many pixels that running at a lower non-native resolution still looks very good (unlike my old 19" LCD which looked shit unless at the native 1280x1024). So I'm running COD2 at a resolution that allows the frame rate to stay at 60 (Vsync enabled) but makes the most of the widescreen monitor.
This would be a really nice feature in LFS - is it possible? Is it more that a scaling of the graphics?
I'm currently running LFS at 1680x1050 on a 24" widescreen LCD, which is smooth at 60fps when I'm the only car around, but is less smooth and dips into the 40s at the start of races.
This is my first suggestion for LFS, because I'm totally happy with the way it's going
Many larger widescreen monitors only support 16:10 or 16:9 ratios at insane resolutions (e.g 1920x1200, 1680x1050 or 1600x900). LFS supports these when the 'show non-square modes' option is checked but lower resolutions are at 4:3 or 5:4, making the cars look low and fat.
To get smoothest display out of many LCDs it is best to enable VSYNC but at the monster resolutions in the correct 16:10 ratio, that takes some serious computing power to maintain 60 or 75 FPS, especially when there are more than a couple of cars on track.
One neat feature in 'Call of Duty 2' is the ability to select any lower resolution and 'force' it to look like a 16:10 ratio, so on a widescreen monitor it looks perfect. You get the wider aspect ratio while running a 4:3 resolution. The larger 1920x1200 monitiors have so many pixels that running at a lower non-native resolution still looks very good (unlike my old 19" LCD which looked shit unless at the native 1280x1024). So I'm running COD2 at a resolution that allows the frame rate to stay at 60 (Vsync enabled) but makes the most of the widescreen monitor.
This would be a really nice feature in LFS - is it possible? Is it more that a scaling of the graphics?
I'm currently running LFS at 1680x1050 on a 24" widescreen LCD, which is smooth at 60fps when I'm the only car around, but is less smooth and dips into the 40s at the start of races.
This is my first suggestion for LFS, because I'm totally happy with the way it's going