After looking in Hyperactives "Suggested improvements log", I was surprised to see that no one had suggested a forced engine cut for the GTR cars during refueling, since that how it is in real life.
Of course, the ignition button should be bindable, so you wouldn't have to stretch to the keyboard and hit I every time. And of course, if you're just changing tyres, repairing damage or whatever, you wouldn't need to cut the engine. Only during refueling, and only in the GTR cars.
Another thing I'd like to see in the GTR cars (and the Formula cars too) is a little mini-screen, like the MoTeC screens you see in SimBin's GTR.
For the more normal GT cars, you could have smaller timers, like the ones in GT Legends. It should show you lap-times, splits etc., but you should also be able to configure your next pit-stop on the screen, and maybe brake bias too.
Anyway, my ideas on how to add more realism to the sim Oh and yes, center those window wipers, instead of letting them disrupt airflow on one side of the car.
Of course, the ignition button should be bindable, so you wouldn't have to stretch to the keyboard and hit I every time. And of course, if you're just changing tyres, repairing damage or whatever, you wouldn't need to cut the engine. Only during refueling, and only in the GTR cars.
Another thing I'd like to see in the GTR cars (and the Formula cars too) is a little mini-screen, like the MoTeC screens you see in SimBin's GTR.
For the more normal GT cars, you could have smaller timers, like the ones in GT Legends. It should show you lap-times, splits etc., but you should also be able to configure your next pit-stop on the screen, and maybe brake bias too.
Anyway, my ideas on how to add more realism to the sim Oh and yes, center those window wipers, instead of letting them disrupt airflow on one side of the car.