Hi guys,
Ive spent a few days now with another user who host tryin to nut out why i cannt host successfully.
Basically we cannot come up with any reason why, everything seems to be correct, using the most recent version 0.5z, ports and ip is all correct. reall completely and utterly stumped.
This is my setup file with the password xxxx for obvious reasons.
// Example host configuration file
// How to use: LFS /cfg=setup.cfg
// Lines starting with // are ignored
// host name
/host=^0(^3AW^0)^1AsphaltWarriors2
// optional: password
//pass=
// optional: admin password
/admin=xxxxxxxxxxxxxxx
// optional: InSim port
/insim=29999
// optional: local specified ip address
/ip=192.168.1.50
// a high number below 65536
/port=63392
// demo/s1/s2
/mode=demo
// no/yes/hidden
/usemaster=yes
// BL1/BL1R/BL2, SO1/SO1R/SO2, etc
/track=BL1
// weather
/weather=1
// cars allowed - see README.txt
/cars=FBM
// max guests that can join host
/maxguests=15
// slots reserved for admins (0 to 8)
/adminslots=7
// max cars in a race
/carsmax=10
// max cars (real+ai) on host pc
/carshost=2
// max cars (real+ai) per guest pc
/carsguest=1
// smoothness (3-6) number of car updates per second
/pps=6
// qualifying minutes, 0 for no qualifying
/qual=0
// number of laps, 0 for practice
/laps=5
// if laps not specified: hours
//hours=24
// 0=no/1=low/2=high
/wind=0
// nogfx/invisible
/dedicated=nogfx
// no/yes: can guests vote to kick or ban
/vote=no
// no/yes: can guests select track
/select=no
// no/kick/ban/spec: wrong way drivers
/autokick=spec
// no restart within X seconds of race start
/rstmin=60
// no restart within X seconds of race finish
/rstend=30
// no/yes: allow join during race
/midrace=yes
// no/yes: pit stop required
/mustpit=no
// no/yes: allow car reset
/canreset=no
// no/yes: force cockpit view
/fcv=no
// no/yes: allow wrong way driving
/cruise=no
// fixed/finish/reverse/random: race start order
/start=finish
// optional: welcome message up to 200 chars
//welcome=welcome.txt
// optional: text file listing allowed tracks
//tracks=tracks.txt
// optional: message log file
//log=deb.log
// no/yes: network debug
/ndebug=no
// MPR autosave (0=off / 1=manual / 2=auto)
/autosave=0
// MPR folder
/mprdir=mpr
// LYT folder
/lytdir=layout
The only way to gain a connection is using it via local access, the correct ports have been forwarded and there are no firewalls/security restrictions in place. Im really clueless, even more bafflin is it was workin fine just last week. Any help is really appreciated. Cheers.
Ive spent a few days now with another user who host tryin to nut out why i cannt host successfully.
Basically we cannot come up with any reason why, everything seems to be correct, using the most recent version 0.5z, ports and ip is all correct. reall completely and utterly stumped.
This is my setup file with the password xxxx for obvious reasons.
// Example host configuration file
// How to use: LFS /cfg=setup.cfg
// Lines starting with // are ignored
// host name
/host=^0(^3AW^0)^1AsphaltWarriors2
// optional: password
//pass=
// optional: admin password
/admin=xxxxxxxxxxxxxxx
// optional: InSim port
/insim=29999
// optional: local specified ip address
/ip=192.168.1.50
// a high number below 65536
/port=63392
// demo/s1/s2
/mode=demo
// no/yes/hidden
/usemaster=yes
// BL1/BL1R/BL2, SO1/SO1R/SO2, etc
/track=BL1
// weather
/weather=1
// cars allowed - see README.txt
/cars=FBM
// max guests that can join host
/maxguests=15
// slots reserved for admins (0 to 8)
/adminslots=7
// max cars in a race
/carsmax=10
// max cars (real+ai) on host pc
/carshost=2
// max cars (real+ai) per guest pc
/carsguest=1
// smoothness (3-6) number of car updates per second
/pps=6
// qualifying minutes, 0 for no qualifying
/qual=0
// number of laps, 0 for practice
/laps=5
// if laps not specified: hours
//hours=24
// 0=no/1=low/2=high
/wind=0
// nogfx/invisible
/dedicated=nogfx
// no/yes: can guests vote to kick or ban
/vote=no
// no/yes: can guests select track
/select=no
// no/kick/ban/spec: wrong way drivers
/autokick=spec
// no restart within X seconds of race start
/rstmin=60
// no restart within X seconds of race finish
/rstend=30
// no/yes: allow join during race
/midrace=yes
// no/yes: pit stop required
/mustpit=no
// no/yes: allow car reset
/canreset=no
// no/yes: force cockpit view
/fcv=no
// no/yes: allow wrong way driving
/cruise=no
// fixed/finish/reverse/random: race start order
/start=finish
// optional: welcome message up to 200 chars
//welcome=welcome.txt
// optional: text file listing allowed tracks
//tracks=tracks.txt
// optional: message log file
//log=deb.log
// no/yes: network debug
/ndebug=no
// MPR autosave (0=off / 1=manual / 2=auto)
/autosave=0
// MPR folder
/mprdir=mpr
// LYT folder
/lytdir=layout
The only way to gain a connection is using it via local access, the correct ports have been forwarded and there are no firewalls/security restrictions in place. Im really clueless, even more bafflin is it was workin fine just last week. Any help is really appreciated. Cheers.