We have a teamspeak server people are welcome to use. At the moment it's passworded, but I can get that changed for a day or two (although it will still have a password to keep the lame teamspeak bandits out).
So long as the demo runs (which I can't imagine it won't seeing as I actually have the recommended specs for the first time ever ) I hope to be there, maybe just posting an IP and password (or server name if it has to go through a lobby like LFS) and just leaving the server running much like an LFS public server, I think trying to run league style races will probably be too frustrating when we don't know the cars/tracks.
Well I think he means it will at least be compatible with any machine that could run Namie - say in the way some games now won't run with older cards, my gf ti4200 for example. But it won't necessarily run with great FPS on older machines. I'm expecting to struggle.
Perfomance with the following configuration:
AMD 2600 XP (2Ghz)
1GB RAM DDR
ATI 9600 Pro 128
At 1280x1024, without anisotropic filtering and Anti Aliasing (which are not of great use anyway as the image quality is always high), in Trackday mode (only one car on the track), with all details at maximum, you get approx. 50/55 fps and never below 45. In doom mode you get 70 fps. Testing multiplayer with 4 more persons (5 cars in total including my own) you stay always over 40 fps, mantaining the smoothness also during race start. And this is without LOD's, that means that all cars were being drawn at maximum detail independant of the distance
And Kunos has said that the minimum requirements are actually recommended specs as he don't want screw players. There's also a rumour that the official screenshots have been taken with that 'minimum' specs machine.