The online racing simulator
Some improvement suggestions
2
(32 posts, started )
And I agree that driving skills are also important, too.
As I said in the C&P up there, it's pointless. I'll go into more detail now for the hard of thinking.

If you can add the upgrades and race, why would anyone else choose NOT to add the upgrades since they would then be slower and have no chance of winning?

Eventually, someone would figure out "oh, this upgrade is pointless for this track, but this one really helps lap times" and everyone would start copying them. Eventually you would actually NEED that same list of upgrades to compete on the track. So every car in the race would either use them or be out of the running. And if every car is the same, guess what? Yup, we're back where we started.
Quote from der butz :We DO have a kind of tuning system, e.g. the baby-Rs. Take the half-full/half-empty explanation: The Baby-R is not a DEtuned UFR, it's a UF1 with slicks AND 80hp!

Cruise servers: We can earn money by driving, robbing banks, win lotteries and so on. (at least it WAS possible... do those cruise servers still exist?) With the money we're able to buy bigger cars. There's even cops and speed traps on those servers!

CTRA have provided a system where you can drive cars in different classes, get licenses to bigger cars/engines, can learn to drive properly in a big grid,.....

All arcade racers are built on the same principle, which has been invented somewhen in the 80s: more speed=worse handling and so on. If you take a look at some random NFS-forum you'll notice that despite the vast numbers of tuning parts the really fast people are driving exactly the same cars with the same parts! So to me tuning parts don't make any sense. Everyone will jump on the best set of parts immediately, that's perfectly natural.

With Insim e.g. you can theoretically program the kind of game you want to play in LFS, nothing is impossible. We've got money earning systems, forced intake restrictions, forced weight to be added. Just combine these, rent a server and wait for the folks to flood in!

Nah, you're a Demo racer...

I don't mean this in a bad way, but Demoers always seem to want more content... Buy a license, go online and open your eyes! There IS more content on the good side!

greetz

der butz

Sorry I saw your reply after I finished my second post.

I've read carefully, and I do learn something from you

I'll buy a license as soon as I can, I'm eager to race with world wide people
Quote from Dajmin :As I said in the C&P up there, it's pointless. I'll go into more detail now for the hard of thinking.

If you can add the upgrades and race, why would anyone else choose NOT to add the upgrades since they would then be slower and have no chance of winning?

Eventually, someone would figure out "oh, this upgrade is pointless for this track, but this one really helps lap times" and everyone would start copying them. Eventually you would actually NEED that same list of upgrades to compete on the track. So every car in the race would either use them or be out of the running. And if every car is the same, guess what? Yup, we're back where we started.

Agree, but with more speed on the same body-based cars, you need more skill to drive it well.
See, thats your major mistake. I would say you need more skills for slower

cars touching the limits. Good example is again the baby-ufr, it has only

80 hp which means every little mistake will follow you until the end of the

next long straight.
No no and no.

If you wanna tune your car go play NFS or something
-99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 for tuning parts, then everyone would have the same car all over again...
2

Some improvement suggestions
(32 posts, started )
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