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Info on ucid and plid?
(5 posts, started )
Info on ucid and plid?
Couldn't find what I was looking for, it's a simple thing really: I'd like to find a post which outlines how ucid and plid are assigned and behave in InSim v4 when ISP_CNL and ISP_PLL trigger.

What I'm after is info on whether the last ucid gets reassigned to the ucid of a disconnecting player (v3 worked like this I think), or has it been changed since. Same thing for plid, does it change for others when someone spectates?

I'd debug it to find out but I'm not sure I can tell what's what, what

Cheers
edit: irrelevant.
Well, if it's not reassigned until a new connection it's not really a problem. I was looking at this post (http://www.lfsforum.net/showthread.php?p=702294#post702294) which implies a more complicated affair. I need to be sure of the ucid ordering because I'm writing a queue system (trying anyway :tilt for my autocross tracks, which keeps track of who's allowed to join next, by checking the ucid.

I suppose I'll try your way DT, and see if it works
edit: irrelevant.
Hmm, yeshh

Info on ucid and plid?
(5 posts, started )
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