the game was kinda dead since they NEVER put the Scirocco as was promised in s2/s3 and since Assetto corsa was being a thing LFS started to die pretty quickly
look the state of the servers now 99% cruise or drift and on weekends with luck 1 or 2 racing servers, if wasnt for a random post on reddit i wouldn't never know that the game was still getting updates
LFS can still shine by slapping on steam, or you prefer that the game remain in the dark like was for the past 18years?
at this point and after so many years i dont understand why they dont put it on steam, all the mayor simulators are there including iRacing, at this point there is no excuse
is not and obsession, steam offer more than that, for me it made easy to buy games that like lfs is impossible to do it
the payments for upgrade or buy a license are kinda crap, since i don't own credit card i cant buy shit
with steam i just pick the game select the payment method, go the pagofacil store, give the code and done, new game
also steam can push a bit the popularity, today i visited the MP for lfs and i saw the top servers are only cruise, there is no Race servers like was before, with aston and GTRS or multi class servers with track rotation, no a bunch of demo servers that are even cruise..., LFS is meant to be a racing game not a cruising simulator
if lfs is going to be active in development again it needs more ppl
as i mentioned on my first post, all mayor sim race games are there, why not lfs...
by chance are you reconsidering to put LFS on STEAM?
Mayor Sim races games such Assetto corsa, Assetto corsa competizione, iRacing, RaceRoom, rFactor2 and a few other simcades are there would be a blast to have LFS on steam
the main reason is that it would be more easy for many of us ( including me ) to buy the game or upgrade the license to S3 also regional prices for country is a thing now and help us ( like me ) to buy / upgrade games since the prices are adjusted for our economy
it would be nice to have LFS over there, gladly pay for a s3 and even some extra slots for skins
i read that LFS is in active-ish development again and steam could help to boost the sales of the game a bit more
1.10
- New Porsche 718 Boxster S Manual gearbox (Porsche Pack #2 DLC)
- New Porsche 718 Boxster S PDK gearbox (Porsche Pack #2 DLC)
- New Porsche Cayman GT4 (street version) (Porsche Pack #2 DLC)
- New Porsche 911 GT3 RS (street 991 version) (Porsche Pack #2 DLC)
- New Porsche 718 Spyder RS60 1960 (Porsche Pack #2 DLC)
- New Porsche 962C Short Tail 1985 (Porsche Pack #2 DLC)
- New Porsche 962C Long Tail 1987 (Porsche Pack #2 DLC)
- New Porsche 911 GT1-98 1998 (Porsche Pack #2 DLC)
- New Porsche 919 Hybrid 2015 (Porsche Pack #2 DLC)
- New Porsche Cayenne Turbo S (free bonus car)
- Improved Porsche 911 Carrera S electronics
- Improved Porsche 918 Spyder electronics
- V10 street tyres for BMW M4 and Corvette C7 Stingray for comparison reasons (v10 still beta)
- V10 street tyres performance improvements
- V10 tyres for McLaren F1 GTR
- V10 tyres for Mercedes C9
- Improved Porsche 917/30 physics with more accurate data from homologation papers.
- Corrected typos on Porsche Cayman GT4 Clubsport rear suspension toe link
- Added vertical wing ("fin") simulation in Porsche 917/30
- VR: now cockpit camera position is always on the driver eye position (this is overridden by the onboard camera settings)
- Fixed WBCAR_TOP_FRONT not being modified by RIM_OFFSET
- Fixed CX_MULT only using the last value in the INI for every compound
- Added BRAKE_DX_MOD parameter to have slip ratio vs FX curve different on the brake side
- Fixed some too low turbo volumes
- Improved FXX K downshift sound
- Added electronics tab in the car setup
- Fixed ERS energy deployment wasn't resetting in Hotlap mode
- Body work has now some flexibility when colliding with ground
- Improved tyre load formula
- Fixed Lock Controls penalty when player is AFK during race start
- Added brake pressure setup options for all cars
- Added vertical wings ("Fins") simulation
- Added Energy deployment limit from a single front MGU
- Added majorly IMO tyres temperature to shared memory
- Fixed Porsche Panamera wrong alignment setup options
- Fixed Lamborghini Miura long pitstop refueling time
- Fixed Lamborghini Countach S1 long pitstop refueling time
- Fixed rear damping ratio in Car Engineer app
- Fixed Autoshifter shifting too early in race start
- python new functions and members
- getTrackLength()
- Fixed Default ABS/TC and current ABS/TC level not being synchronized
- Tyre explosion temperature is now configurable by modders by using the optional section in tyres.ini :
[EXPLOSION]
TEMPERATURE=350
- Gamepad can now use legacy code for vibrations and speed sensitivity by setting USE_LEGACY_CODE=1 in system/cfg/assetto_corsa.ini
- Enabled camera shake and g-force movements for OculusVR
we are not arguing we are discussing so we can keep the friendliness =)
i hope you are right that with the new content lfs resurrect but i have my doubts, i will buy s3 because lfs is and was part of my life ( 10 years ) and the least i want to see is lfs dead...
The fact that the majority of the fastest and most professional drivers here are gone is true! And it's mostly caused by the emptiness of the server... I think so many drivers still want to race on this sim but as none of the servers have a high number of players the racers decide to quit the sim. So that's why:
Nice advertisement
The problem is that many drivers aren't too much in such events - they want multiple short races,public racing style,for them 1 race is not that attractive...
at the moment there is no s2 multiclass server and that why i moved to AC
do what everyone do in this kind of situation, get over it,
many times got my skins stolen and only the first time annoyed me, after that is a stupid and simple skin and didn't give a F anymore
if they are using it you should feel pride because someone took the job to search the skin, edit, and upload to lfsw
until SCAVIER don't come with a solution you have to eat it and keep racing