I understand the relationship just that at high rpms it's power not torque, or am I mistaken.
To explain a bit better what I mean: try drifting a RWD diesel (turbo or not). It has lots of torque (compared to bhp) but lacks power so it's difficult to maintain a drift when the rpms increase. Now try a RWD petrol (turbo or not). This has more power than the diesel and so can maintain a drift better when the rpms increase.
So if the guy's running out of grunt top end it's the power that's limiting, not the torque?
Don't maen to be argumentative but if he's running out of grunt at the top end shouldn't it be more power and not torque he needs (all else being equal). I would have thought the torque would have peaked 2-3,000rpm ago and it now the power that's keeping the drift going...or not as the case may be?
What I want from a game is GT but more real, LFS could fill this gap, please many people and may mega money in the process. GT is a racing simulator and if you don't want to buy cars play in 'arcade' mode and not career. +1 from me.
I guess these types of road would require more comuting power but take a Fern Bay track, narrow it a little, add bumps and elevate it so the start/finish is at the bottom of the hill and the rest works it's way up to a summit then back down again.
This shouldn't need much more cpu power, should it?
If there was one thing I'd really like to see in LFS it would be country roads i.e not a race track. Something like a B-road in UK, mountain roads of Japan that sort of stuff.
Race circuits are great but, for me, they can be very competitive and sometimes not fun. If country roads were included in LFS you could drive along at your own pace and because there's no competition it could be more fun and enjoyable. You could also have a 'closed street' version for tarmac rallying.
It needn't be single track, it would be better if it wasn't. Perhaps two lanes maybe 3-4 cars widths wide, with small jumps, off camber turns, blind crests etc etc.
I agree with most of what's been said above and would really, really like to see some older cars: as someone suggested Mk1 and 2 escorts, BMW 2002, MG's etc.
I would also like to show my support for more cars that can compete closely with one another (e.g. RB4, FXO, XRT and XFG and XRG). This would give players more choice, promote close racing and keep racing interesting and enjoyable.
One problem... how do i get the wheel to turn the full 900 degrees in lfs; at the moment it only turns 180 degree. I've set the 'WHEEL TURN' under option to 900 and also 900 on the 'WHEEL TURN' in the garage.
I tried setting it to 720 etc but still only 180 degrees. I remember seeing a thread about this elsewhere but can't find it now
Good, but I think I did it the long way by unzipping a new LFS demo then going through the folders and copying those that were different until I got the unlocked S2 version :smash3d:
One last question, I'm about to download the patch to my new 'copy'. Do I save it into 'docs', 'data' or other folder.