Everytime I change cars I have to go change ffb on options since there are cars that have stronger ffb... since I like the same ffb it would be nice if there was a general ffb for all cars option.
I have to say that with these ones the driving feel is much more realistic.
and maybe the clutch preload will help even further.
even rac behaves quite real making turns, still on straights at 3rd gear at 140 if I let go throttle even a small turn will make the car slide... which if the real car is like that I have to say that it isnt road safe approved lol...
so I conclude that the wr's setup that I got are to drive with mouse or keyboard or some different personall settings, or that lfs still as some issues since the wr's are being driven differently than IRL.
Now going to see if with the more close to real life driving setups what are my times
see ya guys on lfs
the new setups are about 1.5 secs slower than the wr, with the wr setup I can drive realistic but not pushing too hard... so I do 1.5 secs more then the wr, If I push harder I do some of the turns like the wr like in a small drift where I go in counter-steer as soon as I start the turn.
you're getting offtopic, I would prefer comments about possible motives for the problems on rwd, like clutch, diff, suspension, tires, whatever since mechanics aren't my thing... I tell the mechanic what I feel, he changes it
I read you guys driving on national roads at 90 mph... stuff like that... and about doing a sharp turns at 80... or that I think Im going faster than I think...
first I know how to check the speed on lfs... just look at the speedometer :P
so I look at it... Im going at only 100 mph or 160 kmh on a straight and take the foot of the throttle turn a bit and car starts drifting... even if I do it slowly...
I do it in real life much faster and dont have any problems... so no... Im not going faster than I think.
im used to drive at much more than 120 mph/200kmh so I know what Im talking about. never drifted a car unless on purpose... while in lfs is to dam easy to start one.
go pick a m3 without wet road and you'll see that starting a drift is not as easy as you think without making some hard wheel turns.
maybe lfs rwd cars are intended to simulate really bad cars or maybe the setups Im using are real bad (Im dont know much about setups, sorry I only drive ) going to try some other setups, maybe this ones are really oversteery
I feel that when Im not pressing the gas pedal, the car behaves like in neutral or clutch pedal pressed IRL... which is not the same except if you are on low rpms
I still say go check wr times and see how the turns are being made, or go pick some wr setups and see how hard is to make a full lap 2 or 3 seconds slower than wr without making counter steers. IRL only some turn exits where we press the throtlle too soon we need counter steers... not doing the turn like in lfs.
still I think fwd and 4wd are almost perfect, rwd still needs tweaking... or at least improve the cars quality try to simulate a m3, a slk amg, a am vantage.
If we ever meet and I offer you a ride, just walk away , tire squeal is like music to my ears lol
also noticed that first half of the clutch doesnt do anything... which is a bit too much... at least on the cars that I have and drove... on an uphill to make the car not moving I have about 85% of the clutch pressed and a bit of throttle... which isnt too far from real but IRL the clutch as a more dynamic effect than in lfs, in lfs its' just like on, off and one point at about 85%, all the rest doesnt do anything...
well going to try new setups, I'll tell you my opinion later today maybe my idea of the rwd improves.
the simulator might not improve the driver skills... but possibly (for sure) improves his skills in that particular track...
if there was a blackwood track IRL, lfs players would have a major advantage against drivers that never driven there, or driven a week 1 year before.
knowing how much they can push, braking points and stuff
oh and by the way... just for you guys... even the game wtcc which is not as good as the maclaren sim (I think :P) a player changed the car setup for a track and later found out that his setup was very close the real setup used by that team IRL.
oh... and trainning a "normal" guy instead of a professional... even if both had same skills that doesnt mean the normal guy can drive phisically IRL as good... fear also makes a lot of difference
also knowing the track helps being confortable and knowing where they prefer to overtake and stuff. familiarity IRL driving makes a hell of a difference. driving in your home track is much easier than on other tracks, (except if you are like me that gets a bit nervous with your friends watching... but still it is better)
maybe if the rwd cars would have a bit more downforce they would behave more like real life... the light weight rwd car of 200 bhp without spoiler that I drive doesnt drift that easilly, you have do a small scandinevian and give some power to start it... (or full throttle out of a turn to powerslide) but I can go on a highway 230 km/h let go the throtle change 2 lanes still the car doesnt drift as the rac or even other cars on lfs do... but maybe with a better setup and a bit downforce they start to behave more realistic... like they are now they feel like real but badly constructed cars lol
btw Im using wr setups... but I tried others and the loose feeling of the rear wheels still persisted... but please dont change the drifting itself because while drifting the car feels very real...
resuming... drift is ok... but to easy to start doing it. maybe the road is a bit wet
fwd and 4wd are almost perfect... so its not the road
still both of my cars have better grip then almost all cars in lfs except gtr and formulas ... well one I must go change tires soon... made fwd oversteer twice now... but the road was slipery
comparing to real life the 2 things easier to notice are (first) the possibility to full throttle too soon after an apex (well actually as soon as you start turning most cars in lfs accept full throttle without loss of grip)
and (second) rwd considering the way to do turns the fastest way possible
just go see some wr replays and u can confirm that most of the wr records with rwd for example the xrt make the turns like: start to turn to the apex and then do all the turn just counter-steering... while the best laps in real life are turning gradually to the apex, then straigning the wheel with some counter-steering... resuming the best rwd laps are being made like drifting.
I love drifting... but its not the fastest way to make a lap IRL, also... IRL its easy to start powersliding... but u need be a bit harsh to drift... while here even being gentle some cars start to drift too easily... for example rac in a straight cut the throttle and even the smallest turns make the car slide... that would be too dangerous to drive in a highway IRL.
correct both of these imperfections, give a g-force seat to all s2 license players and lfs becames a true sim
2 more things: first check if you are in km/h or miles... since you said that your car was sliding at 50... maybe u were in miles. second press f8 I think... or f11 lol dont remember now to check temperature of tires... and the first 3 or 4 turns the car will slide much more since they are real cold.
second: how many degrees are you driving??? your father is used to something like 1080, so put at least 720 on your wheel properties... because if you use 200 the tendency for real life drivers not used to computer wheels its to turn the wheel a lot... so they create understeer and the car looses grip.
oh... and on properties and on lfs turn off combine pedals for a more realistic experience.
first, if you and your family aren't used to play racing games their eyes aren't used to "imagine" the distances, so usually ppl enter at too fast speeds for that turn, second the turns look less tight then they are, for example the turn after the big straight (not the finish straight) looks like a turn that in real life I do it at 160 km/h with my car (you're not a cop are u? :P) but after test the turn I can only do it at 120 top with a similar car, third: the "normal" tires setups are made for racing which have temperature changing much bigger than real life... in real life even with cold tires or real hot tires they have a almost similar grip, in the game no, so if you have cold tires ouch.
so until you practise a bit... try other games also to compare... you'll find it quite "unreal"
for me only lfs and richard burns rally are good simulations, (ok gpl also but not my thing)
try gtr2 or rfactor, they simulate racing quite well, but they dont simulate out of the expected... so for example even if you put normal racing tires instead of slicks, it still is impossible to do correct drifting.
dont forget in the demo the 3 cars you have are like old cars... no good downforce, no esp, no abs, so they are harder then most cars that you can buy now. if you could try a fz50 with traction control you'll see it's easier, even without it it still much better then those 3.
for me only rac is a but unreal... in real life that car would cause too many accidents... I bet that in real life that car has more tendency to understeer than oversteer.
and the formula 1 car wow... that shows how important downforce and good grip really are
as I said I have tried the full game at my friend's house, so yes I've tried all cars... wow the bf1 was really fast I did 59 with default setup which I thought it was really fast then I saw the wr
supers?? if you mean the turbo yes (xrt is the turbo and xrg isn't)
I do it with a custom car setup that I got from the internet, with low fuel,... if you cant do at least 1.28 you should go pick a new car setup and watch some wr replays to see the problem
the good racers do 1.33 with xfg and 1.23 with xrt so my times aren't that good.
on a demo server I saw a mouse driver doing all 4 laps after the first one 1.33.00 or close (the server had those pb times and he was always 0.0x from them) ... so he was really something... very regular.
ups I forgot your wheel doesnt have clutch pedal yes... so you blip without using heal toe (which sometimes misses ) yes sequential shifter or paddles is the same... with h-shifter in theory is slower since u press down the cluth pedal (bit slower then a button), than change a gear (also slower with h-shifter) then letting go clutch
compensating with a wheel 720 is also possible ( I do it but you loose a bit of speed since it takes longer to turn it instead of only 200) to check the difference just see the animated arms... when turning with 200 degrees his arms turn the wheel at impossible speeds to do the 720
chanoman tks for the notice, I went to lfsworld and yes wheel wins kb and mouse on some cars the problem is that I bet that almost none uses 900 degrees to do the wr's
bradonagr... using g25 is not a disavantage neither in fun or speed... but if you use the g25 with more wheel turn it gets funnier (for me at least) but you'll loose speed it makes you do more reallistic laps but slower ones, in real life I dont think any race driver would beat the wr's...
it's not as easy to control a car so close to the limit
on RBR I always used old driving setup (seq shifter instead of paddles, clutch to change gears... but with 200 degrees, now I tried with paddles no clutch to change gears... but with 540 degrees and my times got worse by 2 secs and I crash a bit more (the degrees change was the factor ... since the rest made it easier)
(never ran a rally car IRL... only made dirt races with a normal car and other stuff, but it's one of my car dreams )
well... have to go... I'll check the post tomorrow
oh, Hi Becky I love the STCC idea, sorry for the problems you had, hope all gets better, I have all the race broadcasts
kb nop... not even tried, but mouse yes and with my friend's wheel (logitech momo or something 200 degrees)
thisnameistaken:
yes you're right, I also feel that the degrees are the the thing that makes my times worse... especially on xrt which whenever I try harder hotlapping I do powerslides at some turn exits (with 200 I can avoid it) but with less degrees than 720 I dont feel that the sim is close to reallity drift in 200 is too easy, and avoiding driving mistakes also too easy,
I prefer h-shifter... but don't agree that's faster than sequencial... unless you cheat like changing it before clutching or something... if you do it like real life you still loose a bit change gears. if not... f1, rally and gtr would still be using h-shifters IRL (but when we get used to it yes it feels like it... but if you practise both you'll see a bit faster times with paddles)
3 more things:
IRL its bad to full throttle at middle of the turn to improve exit speed but all the wr's do it LOL (IRL full throttle with the wheels still turned would make the car spin (which with 720 feels a bit like that)
My setups are from wr's and stuff like that... with low pressure and for mouse or kb probably... so If I had an ideal car setup for my control setup probably would be easier for me, especially for the xrt wich I find too loose on rear wheels.
the manual throttle blip doesnt affect my times but makes me miss some turns (I prefer doing heal-toe with inverted brake pedal like most real cars, I also modded my brake pedal to be higher which improved... but I need a better mod and still the improvement is not that noticeable and with lots of laps I get tired or miss some... on a real car is easier for me)
Hi, I play lfs demo for a while now, and already tried the full game at a friend's house, since I like to drive IRL sports cars, I try to play lfs the closest possible to RL, so I use g25, no aids, 720 degrees, h-shifter...
the problem is that using this setup I can't be as fast as other drivers (for example on Blackwood I run usually at 1.34 on xfg and 1.25 with xrt) so I can only have fun playing single player or in rare servers where I get some demo players that have lap times close to mine. (there are lots of kb or mouse that run at 1.33 or 1.23 so I don't have any fun and I feel that I'm disturbing the race (never got any complaint since I'm a clean driver and I don't defend my place when the other driver is faster)
so the questions are: are there players with same setups doing competitive times? (so I can have hope to one day make a 1.23 with the xrt ps: I've done it but with 200 degrees, sequential shifter, auto clutch, blip... but with the above setup I feel that's almost impossible)
will it be possible to have servers only running those kinds of setups? so If I buy the game I can play against people that run in the same conditions?
ps: for the ones that will complain about dividing the people: there are already servers that only allow people running faster than for example 1.34 on xfg, or that only allow some cars... so if I can't enter those servers (and I understand why... running bf1 against xfg or players that run 1.38 on a pro server ruins the race) I should be able to enter servers that only allow for more realistic and harder ways... (I know driving with other controls is also hard... but it's possible (just look at wr's, but with setups like mine I dont know if its possible to brake wr's)
Is it possible to run the bf1 using clutch to start but not to change gear like RL? (same for GTR)
I love LFS just feel that some RWD cars (raf, xrt) a bit too hard compared to RL, but heck the RWD cars that I use in RL are better than those
I would already bought the game if there was a retail version... but probably going to buy it online in a few weaks... too much work now... don't want to get distracted.