Its common even if you know the theory the real thing is totaly different.
Best way to start is this :
Take the race S set lower it a bit set full negative camber in the front , load car park and what you must try to do is doing a full wide circle drifting NOT DONATS. Once you are able to do a circle then you have to learn how to control how wide the circle will be with wheel and throttle , after that you can start on tracks by driving normal and just push the car a bit over the limit to initiate a slide by powerover and stop the slide by smoothly taking off your foot from the throttle...... and this is how it goes on
Practice practice practice DONT try to get extreme angle etc from the beggining this is the key Good luck
FFB in lfs depents on the setup too. Im changing lfs ffb on the fly with " < and >" in every set car so that i have the feeling i like most
Wheel + some realistic FFB prolly makes you slower from other players that doesnt use so strong ffb or not at all (mouse) Especialy in cars like FOX is you use Drivers ffb 100 and a nice let say 40-50 in game ffb one tap can take the wheel off your hands , plus if you wave your tale accidentaly wheel is very aggresive even if you do quite good and smooth throttle work.
I use about 35 in FOX but maybe lower at T1 when it going to be carnage .. Fox junkies u know....
This is a part of the Official d1gp round and i have the whole "race" or event call it as you like.....
But this isnt my point. My point is if we can replicate this one at lfs and most of us can easily understand that it is much easier with more steering lock a feature that will not do ANY HARM to the racing community ! right?
Im racing in lfs too (i like LR servers after the death of CTRA) and i barely use the half of steering lock , but when i drift i use it all the way and most of the times when trying something "good" i need to step off the gas and keep it at full lock sliding until it reduce the sliding angle and be "driftable" again..... IF only i had more steering angle !! then it will be a new potential for the drifting community and a hell lot of fun
We all want lfs to be better and better and im not a kid asking for bumbers stickers and the all good bunch of sh** things that makes "drifting" or call it this nice driving technic looks so childish
As for the guy that said that lfs isnt the same with real life sliding i managed to make a small vid that you can easily take a look that my handwork is exacly the same like in lfs .
The main differences between lfs and real life drifting is the bumps, g forces and the biggest one is FEAR once you are done with this handwork and footwork is almost the same
About your "man part" lfs driving or even real life driving isnt something that can make you a man ...
As for our topic i respect your opinion but it is so clearly that you have a bad taste. If steering angle is what needed to make the 1/3 (1/3 for racing 1/3 for cruising) of the lfs owners happy i cant find a reason not to do it.Is it gonna be bad for the racing community? No for the cruising community neither... So?
Be open minded
I started my racing carrier from my early years with karting blah blah blah and today im on the administrating team of the biggest Car-racing club in Greece ( www.mycarclub.gr ) I love racing since i was a child but this isnt our point here not what makes a man (laughin....)
About you comment "drift : everyone can do that" thats right same goes for racing too but i cant compare those two both needs skills.
Let me give you a nice example of what is different from my point of view and my experience. In a Race (Racing) a small mistake can ve corrected through the next laps if you are good , in drifting a small mistake takes you out of the way. Imagine now how does it feels this for the driver and his team because they put the same efford like the racing teams.
Drift cars and race cars (not including GTR and custom race cars) are identical the main difference is on the suspension settings and alignment.
No it will not , it will just open a new potential on how realistic LFS will be comparing to the real life drifting (Even my car have better steering angle from the factory than XRT :P )
sandersman2000 allready covered most of my thoughts about what to write in this post, so im gonna continue from where he stoped.
My real name is Akis im 28 and im living in Greece. My everyday car is a Silvia s14a which is mostly tuned in suspension and alignment than power and i have a quite good experience in drifting this specific car .What i can say from my experience is that LFS simulates my real life steering wheel at 90 % and im saying my steering wheel cause you cant feel the forces smells or hear sounds and everything that allready said before while playing lfs. What im usuing is 102% force feedback in drivers ( dont ask me about 102 its done the first time and left there :P 100 must be good to ) and all the other settings are as scawen said and 35 % FF in game for the XRT and 45 % in game for the XFG when racing on CTRA =) (There is a settings guide for g25 somewhere in the main page i think from where i found them too).
I cant speak about the single seaters cause i dont have any experience on them but what i can say especialy for the guys that dont own a car for every reason, is that lfs is so close to the real thing that when i play for some time im getting so adrenalin high that im going out for a ride with my car and when im back to home after all the drifting, i have the need to play again without have the feeling of "pff its just a game" but having the feeling of riding an almost real car thats gives me more than i ever thought a computer "game" will.
At this point i want to add something about the ppl speaking about improvement suggestion , first lets speak about rain.
Rain : In lfs drifting you can have the same exacly feeling of real life drifting on wet when you have your tires super heated lets say 150 temp + until 190 plus something where you pop them , i know that you front tires is not the same but the general feeling is the same
And lastly i want to speak about the only thing that bothers me with my real computer life car :P the XRT, the steering angle of the XRT is way smaller than my real lifes car even in stock form , and this is the only thing that hold me back from driving the XRT almost the same way i drive my real car cause in lfs if i get a quite good drift angle most of the times even though im in full lock i cant continue my slide ending in spin ( especialy with overheated tires ) or i can take my foot of the throttle and wait for my car to come back while losing speed exacly the opposite of what happening in real life where even if i got a quite big angle i can still have my throttle down and control my car with my steering wheel. I think steering angle is something that my XRT really needs
All my post is about my real life drifting experience and im not gonna answer to any post saying that lfs is for racing only etc. Both racing and Drifting can give you the thrill of doing something very exciting with your car
A knife can be used for slicing the bread ... some they use it to kill
Every drift set feels understeery on normal driving not only Saiko D's sets and this is the result of excessive negative camber that makes the tire to have the best surface contact at about the half way to the full lock , and this isnt about going faster but to have a sharp steering control under countersteering contitions
(there are other factors too (suspension) , that makes a car understeery , but when we are speaking about drift sets this is the most common)
Why do you speak when you dont even saw the replay.
I was really surprised of how well he manage to link the corners with the uf1 , he is using a strange setup yes but after all their are doing it for fun and when something looks so close to real thing its ok + it need some skill to manage to do something that the car isnt supose to
This isnt drifting at all , what i saw is an xfg with oversteering setup that cant take a clean drift around a corner ( you are ending the slide in the apex of the corner.. cause you are sliding and simultaneus braking-losing speed , exacly the opposite of what drifting is )
Plus you cant link non of the corners you just oversteers here and there ......