After playing Ford Racing 2-3, Ford VS Chevy, Street Racing Syndicate and F&F Tokyo Drift for the PS2, i realised all these games have the same base physics engine as Total Immersion Racing. Im such a goddamn nerd
Lol, i had to learn the hard way and my left thumb is now very sensitive It was incredibly difficult learning to moderate the steering manually, but if you get used to it, it ruins alot of other games since they smooth the inputs.
So basically, its like what GT3 was for the ps2? around 200 cars (same as GT3) although it took longer to develop, so i guess GT6 will be like GT4? Better everything with all cars being premium and the sorts....
oh no, im using the FXR at KY2R, its the advice with driving fast in LFS that i needed, and understanding whats going on when i miss the apex or go to slowly.
Well im down to 1.8 seconds (sooooo sllooowwww) and i lose like 7 tenths on the last sector due to lifting on some areas, but that thread really helped me figure out how long this is gonna take
I cant remember the name of thread, but i think Kev? Said he was going for WR on a certain track, and alot of good driving tips were there, i was thinking of pursuing a WR even tho i am not that great of a driver, thought any of you guys would remember the thread or supply link?