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David 09
S2 licensed
example : Race 20 Laps

Lap 1 : A an accident, telepit and off again

Lap 19 : B an accident, telepit and off again

Résult :
1 er : A 19 Lap
2ème : B 1 Lap

for me the results should be :

1 er : B 18 Lap
2ème : A 0 Lap

We must take into account the tower is before telepit


Shredding race
David 09
S2 licensed
Hello,

You did a barrel or you have an accident in the first round, shift P and you leave again stands.

Same if it happens to you on the last lap.

Except one who had his accident at the start will be ranked higher than the one that was at the end.

But it should be the opposite

what do you think ?
David 09
S2 licensed
should be given a more : coefficient adherence
David 09
S2 licensed
a car (FWD) that happens to take a 90 ° turn with the front that slides back and adhering completely unrealistic

I guess you have never driven a real car
David 09
S2 licensed
Quote :I think I'd expect a car to understeer a bit more

we are in agreement

Quote :but if you have an open diff

No, it's race S with wheel in 720°

Try a real car to go too fast around a curve to drag your tires and if you happen to pass a 90 ° turn speeding like crazy...........


and Ben reminds me
David 09
S2 licensed
When it slips and you accelerate, it should slide further ?

This is not the case on the video
David 09
S2 licensed
it shows that the tires had no grip

red = not grip

Green = adhesion
Last edited by David 09, .
When the tire does not grip, it retains its power directional
David 09
S2 licensed
Hello,

When the tire does not grip, it retains its power directional
Follow the yellow line
David 09
S2 licensed
Hello,

Would it be possible to put 30 second penalty to those who bite the yellow line stands
bug mirror
David 09
S2 licensed
Hello,



here is what path



We track behind the car and not left, this is not realistic


I would like to see it



The best would be to put the mirrors adjustable
S3, still relevant ?
David 09
S2 licensed
Hi,

will there be a day S3 ?

Is a long time.
David 09
S2 licensed
open diff :


if a wheel slips, the power passes through it.
David 09
S2 licensed
Hello,

With the UF1 (Open Differential)

When I turn it and the inside wheel has more grip, the power passes through it (what is normal)

But it gives Bad behavior in games

The power goes to the ground so it should skate and suddenly I find myself in understeer

More, on traction when the front tires have more grip, it keeps the directivity

is totally unrealistic
David 09
S2 licensed
I would like to force the server to prevent the différentiel blocked used
force the differential clutch "race_s"
David 09
S2 licensed
Hello,

I wish I could force the clutch differential race_s
David 09
S2 licensed
Thanks bbman,

I would like bbman said there is a differential drive except for propulsion or you can add a differential locked.

For information, locked on a differential traction is completely unrealistic, it would break so I find it very shocking to be put on LFS who want to be a simulation.

And I do not want the differential is adjustable, in reality, it is not adjustable.

Français :

Je souhaite comme a dit bbman qu'il n'y ait qu'un différentiel par voiture sauf pour les propulsion ou l'on peut ajouter un différentiel bloqué.

Pour information, un différentiel bloqué sur une traction est complètement irréaliste, ça casserait alors je trouve ça très choquant de pouvoir le mettre sur LFS qui se veux être une simulations.

Et je ne veux pas que le différentiel soit réglables, dans la réalité, ce n'est pas réglables.
I wish we can not reduce the angle of steering wheel
David 09
S2 licensed
I wish we can not reduce the angle of steering wheel.

If the car has a steering angle of 720 ° = 720 ° steering
David 09
S2 licensed
Thank you but I know we can change and I like that you can not change.
David 09
S2 licensed
can not change power, coast and preload
David 09
S2 licensed
we can not change the values of the differential clutch
can not solve the differential
David 09
S2 licensed
Hello,

He shook a lot more realistic not to solve the differential.

Much the rule rather closed, giving the car running so well.

They compensate this defect by adjusting their driving in 200 °, which can turn a lot better but it's unrealistic.

Now the question is whether LFS out the purpose of being a simulation or is intended to make the most sales (dough).
David 09
S2 licensed
Have these curves to whether it should shift gears quickly or if the engine is well towers for example
David 09
S2 licensed
Thank you but I would like in the game.
FGED GREDG RDFGDR GSFDG