Anyway, are you guys thinking on mounting a league based on modified circuits? For example, I think any Kyoto combination let to create a "WTCC-Type chicanne" or that one placed in the rainy Barcelona 1996 F1 race
I hope you know that type of chicannes made by which always creates some spectacle :P
Asking on 2010 for a thing which would have been made on early 2009 is not to be a moaner, and having a notice about new tyre physics 6 months ago is not an excuse... Volkswagen is going to release another Scirocco when finally Devs wanna place it on LFS...
Mail me when you start doing anything with that layout and others you do... I hope you guys are thinking in doing a league with modified circuits... I would love the idea
I could also help with layoutting and to ask some people on Virtual Racing to race there
My suggestion: in the last turn (chicane, make it like the Spa Francorchamps one), because all the chicanes on LFS can be crossed with the "eating every apex to do it @ 200 km/h" technic. I would like a chicane where you full brake, put your car @ 70/80 km/h, then turn left and then crossing the rest of the turn. That will reduce incidents by the people trying to do the chicane always too fast and flying with the kerbs, and to increase overtaking opportunities, because people will try to brake later than his rival
Please do some other layouts which modify the track turns in order to try new things, as the guys above (^^) don't release new experiences...
This would be nice if this improvement is added as this one is added too:
The server could have a filter to accept or deny slicks, normals, supers, knobblies or hybrids. When someone uses wrong tyres he can't get out of pits, getting a message like it does now when you use knobblies on a road track, or you use normals or supers on a rallycross.
Don't tell me Airio can do that, this part of forum is for LFS requests, not for Airio requests and help.
I hope it's a kart and/or a LMP car series in order to have more interesant races
IIRC, Scawen always wanted to add a kart to the game, but chassis flexing is not implemented on LFS yet. Maybe in S3, the chassis flexing could be added as another improving on the new patch in order to accept vehicles without suspentions, like karts :P
The sixth vote by me. Lynce is improving LFS graphical quality, and increasing a lot the inmersive effect. I bet LFS is getting a lot of help with this MegaPacks, updating what has been not updated since more-less a year. Awesome work by J.Ferreira (Lynce), and also, by D.Ortiz (TRAVIS), R.Arias (VtS) and Beefyman
T.Miranda voted to make Lynce one of the Devs [6/2] (press 1)
Virtual Racing, proud to race in the 16 Hour Annual Race, with numberplate #104 on a GT1 FZR.
PD: Just for I'm too lazy to open a new post... what's the restrictions for GT1 FZR? I heard in a server it was 45 kg, but that's a lot I think... we'll be in the pits half of the laps :P
EDIT: I was too lazy to read the rules too :P Anyway 45 kg is too much, the tyres burn so much
Can't we negociate that handicaps? :P It's not a problem the speed of the car, but the tyres will burn in 3 or 4 laps with that amount of kg. I vote for changing that kg. handicap by some air intake restriction, FZR will be slower but we won't be in the pits each 2 laps