I hope to see a few things, mainly a super sport tire that reacts better to heavier loading and more slip angle with less sidewall flex. Should be good and closer to modern sports tires!
I think race slicks and even sport tires overheat a little too quickly I can’t seem to get a nascar to last more than 20 laps no matter how loose I set up the car and drive with the rear. And Less than 2 drift laps on the kart track have my super tires popped, in real life even at full tilt with 1000hp I’d think 4 laps or so would be more realistic.
Do tires pop due to over temp or tread being at 0?
After finally testing out gravel tires in real life I think that they have too low of grip on pavement, i was very surprised to find gravel rally tires had far better grip on pavement than your average road tire.
I think the sidewall stretch could be changed to a smaller visual ratio, right now it looks like
It’s simulating the rubber at the microscopic level and of course we love LFS because of how good it drives, the tires look comical at lower pressures though.
I hope we can get spring preload instead of artificially increasing travel with lower spring rates.
I hope we get a few other changes too, such as bump steer and other small incremental improvements. I don’t think the whole entire base physics need an overhaul, I love the game as is and find it to be the best one already!