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Billicp
S3 licensed
Ok so everything is Sorted now thanks :-)

The server will be open most of today 6:00pm - 11:00pm GMT .

It a open server non Championship trial to get to know a few of the tracks !

2 races per track 5laps 4 tracks. Must pit between lap 3-5.

Setups are open to how ever you want.

see you on the server !
Billicp
S3 licensed
Ok so everything is Sorted now thanks :-)

The server will be open most of today 6:00pm - 11:00pm GMT .

It a open server non Championship trial to get to know a few of the tracks !

2 races per track 5laps 4 tracks. Must pit between lap 3-5.

Setups are open to how ever you want.

see you on the server !
Billicp
S3 licensed
ahhh ok thanks that makes sense now :-)
Billicp
S3 licensed
$SwearWordsList = "";
#$SwearWordsList = "&./swear.txt";
$SwearWordsMax = 2; # Maximum number of allowed swearwords per session

Event OnSwearWords1( $userName ) # Player event
privMsg( langEngine( "%{main_swear11}%" ) );
privMsg( langEngine( "%{main_swear12}%", GetCurrentPlayerVar("SwearWordsRem") ) );
EndEvent

Event OnSwearWords2( $userName ) # Player event
privMsg( langEngine( "%{main_swear21}%" ) );
cmdLFS( "/spec " . GetCurrentPlayerVar("NickName") );
EndEvent

Ok with stuff like that above ! adding values and so on . But the Priv buttons look and feel im not !
Insim Building
Billicp
S3 licensed
Hey all

Not sure if this has been answered already but just wanted to check. Main reason for asking the question below is simply put. Im fed up of insims and changing items and then all of a sudden the insim does not work.

I have got python + pyinsim. in the hope that just maybe it would take all of the code from the LFSLapper and show a sample. Also hoping that say you wanted to change a button you could so and it would auto input the code of text. Much like when you build a website these days and you place items or set up functions all the code is done for you .

Is there any programs that can do this.

So lets say i put LFSLapper into the said program. It will show a sample. Then i can lets say edit functions like the look of the welcome message and it will put the code in ???

Or do i need to sit down and learn all the insim codes and how to input code ???

Because tbh this


#################################################
#Connect messages when a player joins the server#
#################################################

Event OnConnect( $userName ) # Player event
$NickName = GetCurrentPlayerVar("NickName");
$Posabs = GetCurrentPlayerVar("PosAbs");
$Groupqual = GetCurrentPlayerVar("GroupQual");

openPrivButton( "welc",25,50,150,15,12,-1,ISB_NONE, langEngine("%{main_welc1}%", $NickName ) );
openPrivButton( "pos",25,80,150,10,8,-1,ISB_NONE,langEngine("%{main_welc2}%",$Posabs,$Posqual,$Groupqual ) );
openPrivButton( "clos",78,120,20,10,10,-1,ISB_DARK,langEngine("%{main_accept}%"),OnConnectClose );
openPrivButton( "ref",103,120,20,10,10,-1,ISB_DARK,langEngine("%{main_deny}%"),OnConnectCloseKick );
http("http://www.frh-team.net/reglapper/getserver2.php" );


EndEvent

Above makes no F-ing sense to me.

im ok with most of the stuff but that above is just jiberish
Billicp
S3 licensed
Hey all

Been editing the insim today and well it seems to have gone all wrong!!!!

Lfslapper when !start is put in. on the DEDi host i get

Host : LFSLapper in stand by state
host : !start
insim guest closed : LFSLapper
insim - tcp : LFSLapper
insim guest closed : LFSLapper
insim - tcp LFSLapper

What is it ive done in the .lpr file to cause this lol
Billicp
S3 licensed
Er anyone els having a issue getting onto python.org or python.org/getit ????

The site is not loading and i just get the following

Oops! Google Chrome could not connect to www.python.org
Try reloading: www.*python.*org/*getit/*releases/*3.*2/*
Additional suggestions:
Access a cached copy of www.*python.*org/*getit/*releases/*3.*2/*
Search on Google:

Now i know my internet is fine because im on LFS forum lol !!

Any place i can download it ?


Edit that lol. i found it on a site called FILEHIPPO lmao
Billicp
S3 licensed
Quote from Inouva :Sorry but there is no program "Yet", also developers say already many times they wont gona give any type of tool that makes you change the track or turns shape or whatsoever, Maybe in the future when lfs is dying and the planet are in line and we have a full moon maybe maybe with a bit of luck the gona give us those tools, but for now, you have to live with what you get

its ok i found summit for it :-) will upload pics when finished
Billicp
S3 licensed
No this is what we have done. We have open config layouts. But because the way the LFS tracks was designed. Some open layout Configs for tracks have missing curbs and run off areas. Due to them not been designed for open config. We can use Humps as a sort of curb. But when you hit them in a Bf1 You ever spin out or get knocked off line. When you hit a curb it tends to help go around the corner.

so we was hoping maybe we could pull the Track layout into a program and add the missing curbs and run off areas + add there new atributes !
Billicp
S3 licensed
Hey

So after doing some thinking. We have decided to do the following for the championship. Restrictions may change in Season 2. At no point will restriction change during a season LOL !! Blown defuser
Following sections can NOT be adjusted.

Gears 1-6
Final driver.
Must use LSD
TC Off
EBR 0%
NO R2 Tyres

Items that CAN be changed on the BF1

Gear 7
All suspension functions
Steering
LSD Power/Coast
Tyres R3 or R4
Camber
Weight position on the car

The New car Rules will be put on the website in more detail. Drivers will be able to download the standard Set. The way it will work, after a race all drivers will send there setup. If a driver fails to Send their setup then they will be deducted points & forfeit any points from the race. The same applies if there set has parts changed that should not be. Even if the ratio gear 6 for e.g has been changed by .1 they will forfeit all points from the race + a point deduction .

More detail will be on the site.

All non championship games will be open to full setups
Billicp
S3 licensed
ok i have a question. Im bored now of the Track editor !

What Software could i use on a mac to Edit a track layout. So for e.g Change the look of the pits. the Curbing and so on ?
Billicp
S3 licensed
We currently use the humps as curbs but you cant use them like a curb to help go around a corner ! when you hit a hump it tends to spin you.

We after all this not really allot you can do with the insims and tracks then :-( Pffftt back to the drawing board for the 4th time today
Billicp
S3 licensed
Yeh i know there is a few ways to do things :-)

As for the ABS , TC and EBR i was told you cant stop people from using them via insim ???

Kinda bugged atm with some of the Track layouts !! of course the tracks was not designed for open config. and some of the layouts you make have curbs missing and run off areas .. Shame thats missing from the editor.

I know i could mod the tracks my self but of course they would not show up in server.

Is there any negatives of moding a track to add curbs ???
Billicp
S3 licensed
ok well in that case lets hope is LFS S3 ever gets released in the next 100 years. there is some serious updates and more flexible racing allowing us to apply more restrictions on setups .

GT4 - GT5 was about 5 years

how long now since S2 was out ???
Billicp
S3 licensed
Ok so a update after a frustrating day.

It appears that all the things we would like to do cant be done. List below of all the things that cant be done :-(

DRS ZONEs
KERS
Locked gear ratio 1-6
Locked Final ratio
Gear 7 open to change
TC off
Engine break reduction 0%
2 Tyre types that must be used R2 & R4

But im sure at one time other insim ideas was not possible but they got there in the end.

Of course this does not stop us from creating the championship. just not how we wanted it ! Of course there is thing we can do by asking people to use the same setup and so on but there is not much you can do to check that !!!

Anyway just a update
Billicp
S3 licensed
Quote from Dygear :That's actually quite good, but your format will only work for Official LFS tracks, none of the unofficial tracks have nodes and X/Y format tracks don't have nodes at all due to their configuration. Cool tho.

I just checked on a open track AS6X with my layout and it shows my current track node ?

im not giving up on this :-) there has to be a way around to implement such a thing :-) not to bothered about the kers ! just the DRS :-)

If you can get the 1st bit so car restriction is set thats easy.

Its the bit that say.

When car BF1 Enters Zone -621:-95

Then Restriction Irest 0%

When car BF1 exits Zone -721:-95

Then Restriction Irest 10%
Billicp
S3 licensed
Quote from Dygear :You can't force off EBS, even in directly, this information is not reported back to an InSim client in any way. I'm pretty sure that ABS is also not reported to InSim. Only the player's help flags are reported, such as Clutch Assist, and if they are using a Mouse, Keyboard or Wheel.

So there is no way to block lets say.

Tc : off
EBS : 0%
Gear ratio : 0-6 locked
Gear ration : 7 open to adjust
Final ratio : locked
Billicp
S3 licensed
My idea and thought was you could do summit like this . Of course this below would not work but it must get you thinking there has to be a way around pitting :-) Of course you would have to apply this in 2 sections. Because you would have to set nodes for each track and there zones. :-( hmm its not looking so good lol

###########
#DRS ZONE#
###########
#You can specify 2 Areas of DRS : track,
#-------------------------------------------------------------------
#Handicap cars
#
#Syntax :
#
$HandicapCars = "BF1:0:11:60:0:100,";
#
#car : LFS short car name
#mass : mass handicap in kg
#irest : Air intake restriction in percent
#snodes : Track nodes to lift restriction start
#lrest : Percent restriction move
#fnodes : Track node to re-implement restriction
Last edited by Billicp, .
Billicp
S3 licensed
Right well looks like thats been shot in the foot lol. Will look into that in more detail when the other restrictions are in place.

What i want to do witch i cant seem to find on the forum at all.

Is a restriction for LFSLapper that stops people from using TC, Break help, Manual only And 0% engine break reduction hmmmm
Billicp
S3 licensed
Quote from Silverracer :Ok, didn't know that.

PS: Which cruise InSim (which server)?

LTC They whats known as a Tuning garage witch allow drivers to pay and lift a restriction. For Air flow or weight.

Simple what to do the same but Auto restriction lift for a portion of the track nodes
Billicp
S3 licensed
Ok so just had a quick Test around the server track with No driver AIDS NO TC and 0% EBR. I applied a 10% Air Reduction to see what sort of speed the car would do. The big main straight about 185-187mp. So this gives me how that if you can yeh DRS that would remove the 10% during the track nodes set would allow you to get up to 200mph+ depending on your 7th gear ratio :-) this then allowing lots of passing :-)

But bit of a downer at the moment. Some people are saying that is just cant be done.
Billicp
S3 licensed
im pretty sure there is a way. and im pretty sure on the cruise insims that have this function you dont have to pit to have the restriction lifted :-)
Billicp
S3 licensed
What code would you add to Turn off & restrict ABS and EBS (engine breaking on the BF1 to 0 ?
Billicp
S3 licensed
I want to take an Insim im currently using. Edit the look and the feel of the UI.

Also i would like to add in some commands for BF1 race.

For e.g DRS. 80bhp restriction. But when a car hits the Track nodes for DRS zone and the driver is within less then 2.00 secs of the car in front the DRS Auto removes the 80bhp restriction. and then applies it again when leaving the DRS zone.

and the same again for KERS system with a restriction but with a UI button that allows racers to apply.

I know restrictions can be done and i know one or 2 servers on the Cruise insim have a restriction set that allows you to upgrade and have a % of the restriction removed. I basically want to implement that
Billicp
S3 licensed
Yes there is many Things that they no longer use in F1 like TC (traction control) EBS (engine breaking system) Also It would be good to Restrict any gear Ratio changes apart from 7th gear. So all cars have the same set ratios apart from 7th. Also during a race people must use 2 tyre compounds R2 & R4. You cant stop people from fueling because races are to long the BF1 burns 22% in 4laps of our ASX track. We will look into restricting all car setups so the only items you can change is. Fuel, Tyres, Downforce, Suspension. TC OFF & EBS OFF no driver aids just pur driving skill.

I will have ago on the insim see what i can do. Im not amazing with the insim so errrr lol yeh.

What would be pretty cool to get the KERS system. The only way i can think of doing this could be to Reduce the BF1 Power by 80-90bhp. But then im not sure how i would allow driver to activate while driving.

DRS would work in the same way car restriction of 80-90bhp. So if a driver hits the DRS ZONE (track node) and they are less then 2.00 seconds from the driver infront the DRS Auto kicks in until it leaves the DRS ZONE TRACK node.

It all sounds good but the issue will be getting it working. I know some of the Cruise insim have car restrictions and they allow drivers to upgrade to reduce the restriction. But we shall see what happens :-)
Last edited by Billicp, .
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