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mr_pio
S2 licensed
Quote from AndroidXP :Make sure to set the "Analogue steer smooth" to 0 or something close to 0.

Thanks, it made all the difference (4s per lap on RWD cars, too)! Unlike another post here

I wouldn't have noticed the problem if not for the wheel visible. Not only does the cockpit w. wheel look more natural, it also gives me a better idea of what the computer is doing - especially in ISI sims, with some combinations the lag is more than with others, and then I know I have to watch out. Or reduce graphics next time.

Aaand the new wheels in LFS look soooo sweet! Great job on the interiors.

Now, if only the devs could figure out static shadows under cars...
Steering lag problem
mr_pio
S2 licensed
Hi folks!

I have just said hello again to LFS, after quite a while. Gotta love the way it looks and sounds now, with patch Z. I still find this sim trully unbeatable in certain areas But...

I'd always found LFS to be great at steering accuracy - so much better than rFactor with its steering lags. In LFS, I always found the on-screen wheel to be nailed to my physical controller. Not any more...

I now have a TERRIBLE wheel lag, it looks like a particularly calm student driver is holding the onscreen wheel trying to follow my moves. I can jerk the wheel abruptly, and that other guy starts turning slowly, and ends the movement smoothly a second or so after I end my move.

I have a G25, 0 steering angle compensation, on-screen angle the same as on wheel. Framerates are 70-80 most of the time.

Am I doing something wrong here?

Thanks
mr_pio
S2 licensed
Ha! Funny thing is that I have found the exact same cockpit for my system. Thrown out near the trash can by someone who brought a leftie from the UK (it's a British version).

I didn't go as far as taking it all, just left the dials section and one dash vent (the single one is on the right in my case), where the G25 shifter will go, eventually.

Looks great - now you just need to put some proper LFS gauges where they belong - it would only make sense, having gone this far

Myself I'd like to put a LED bar tach and a gear indicator there.
mr_pio
S2 licensed
Quote from ArrAssAdor :We are not quite sure if we really have an "inertia" problem. I agree that there is some resistance in the wheel if you are not in the game and you turn the wheel. This is because the enginge acts as a generator and slows you down. In the game, the motor gets power and this effect is gone.

Does anybody else thinks that the wheel moves too slowly inside the game in comparison to other wheels?

Hi ArrAssAdor,

It feels good to see you back here
To answer your question, and I said it before, I do feel quite a bit of inaccuracy in response of the wheel. I love the carlike smoothness, weight and torque of the wheel, and have always wanted that from a PC wheel. But what I have here is too much, movements close and beyond traction limit are very imprecise and slides are nigh impossible to control. The left downhill kink after the long straight on Nordschleife, a bit of a "mutkurve" - I spin out almost every time, whereas I get it right every time on the G25, at full speed (corvette c6).

I have been blaming the centering spring, which somehow is always on, so that could take away precision (wheel returns to center when car is standing). But probably it's more than that, maybe it is the inertia after all.

IMHO, whatever you can do to make the wheel a little more responsive, you should do it as quickly as possible. I may be biased, but I think most agree as to this deficiency of the wheel, and it will become a part of the general opinion about it in the future. Most of the other things can be ironed out with time. A backprop for the pedals to keep them from flipping would come in handy. So would a choice of better plastics / better dies (without barbing at cast edges) for the pedals (they just cannot look this way at this price point).

Just one thing I think I have never mentioned - in my view, the top row wheel buttons should be smaller, with their upper part separated and left solid - they are pressed too easily while turning the wheel.

Wish you all the best in what you're striving towards, hoping you'll get there (even if it takes learning to yell in Chinese )
mr_pio
S2 licensed
Quote from Skills :I haven't tried, but even so that wouldn't fix the rest of my issues with it. I've acknoledged that all technically related issues, such as falling apart components, impossible to install drivers, etc... will be fixed.

My major qualms are with the design decisions made for this wheel, and these hardware issues which clearly live up to their "Made In China" logo are just to boot.

heh

So I guess I've sort of lost interest in trying to fix these, other than rant about how much this wheel sucks. Which probably makes the worst person to give any sort of objective comment on how this product fairs.

I'm ready to give a long list of improvements on how this wheel can be made the best wheel ever, but so far no response from Fanatec, and therefore no real incentive to do so.

I'll stick around just in case im convinced otherwise. I'm not a G25 fan boy, even though I love it now more than ever, I just think that for the promises Fanatec made and the price tag they slapped on, this wheel is crap. If on the other hand this wheel cost $100, I'd be saying "This wheel is the best shit ever!"

Hey, this is all my text!

Well, you beat me to it.
mr_pio
S2 licensed
Quote from niels1 :Its so hard to understand this is a beta test.

I wonder why? Maybe because:
- it is not called a beta test
- production items have been delivered to happy full-price buyers, and beta-tests tend to be pre-production
- unlike in a beta, we are supposed to publicise, film and be outspoken about whatever we think of the wheel, rather than report it quietly to the devs

I am not complaining, because it exciting to try the first hi-spec wheel of the very promising company catering to the need of simracing fans, and Fanatec are user-friendly in this (although they never responded to my lengthy review/request I sent them).

But a beta it's not, so if someone feels sarcastic, they are authorised to do so, if I understand the tester instructions correctly.
mr_pio
S2 licensed
Quote from Gabkicks :i am having trouble w/ the wheel being slighgtly off center when i have the steeringwheel centered, my car will veer slightly to the right. its driving me crazy lol. I think i've fixed it, then after a while the wheel is slightly offcenter again. how did you guys solve this?

Fanatec has had this to say today in the no-grip forum:

Quote : I would like to give you an update on the calibration issue.

It seems that some wheels get a centering problem after a while (especially after turning the wheel very fast).

We are still investigating but there are indications that the optical sensors are not mounted correctly and that some signals are lost. So after a while the wheel does not know where the center is. After a reboot of the wheel this problem is solved.

I will let you know if it is possible to fix it.


Thomas

BTW, same here. You just have to stop and unplug/plug in the wheel power to re-center the wheel.
mr_pio
S2 licensed
Quote from ArrAssAdor :This feeling is actually not caused by the belts or by the gear ratio. In fact our gear ratio is more direct than the competition.
The inertia is caused by the motor driver IC. Take off the power supply and move the wheel so you will see.
This has positive and negative effects. On the positive side we dont have a deadzone in the middle and the FF effects are more accurate.
On the negative the wheel moves slightly slower. But as we have seen on Youtube, this is not really a problem if you get used to it.

It is a matter of taste. But I can ask if we can reduce the inertia a little bit in the long run.

The primary target is to get to the same level as the best wheel out there and now we will do some fine tuning to get beyond that point.

Okay, ArrAssAdor, but the main point about the wheel, as seems to be the consensus among testers, is that its FF is LESS accurate, not more. Also, many testers seem to agree that there seems to be some centering spring at all times. I have centering spring off everywhere, and the wheel keeps centering itself when the car is stationary in rF (will check back with LFS in a while). The speed of the wheel is not an issue, as seen on kamkor's drifting video - the directness and accuracy of FF is - as expressed by kamkor himself, and confirmed by myself and others.

I was driving the Corvette C6 in Lienz for hours on your wheel, trying to have fun fishtailing it a bit. But I could never catch it, couldn't feel the edge of traction on the front wheels and apply that little understeer when needed. Then I changed to G25, and it was as though someone took a blindfold off my eyes and shackles from my hands - the inputs became legible, I knew instinctively what's happening with the wheels.

So, while it feels nice and realistic to have a "heavy" feel on the wheel, I'm not sold on it unless the inputs become clearer, and I am sure that one way to do that would be to do away with that centering force/damper thing.

And I cannot use the wheel anymore because it keeps going off-centre every lap or two - I am confident, however, that it is a minor niggle that can be dealt with through new drivers.

And a question to other users - are you experiencing the problem of pressing the top row buttons inadvertently all the time? I think they are too big and too close to the rim. I have de-assigned the outer-upper buttons, (1, 7), but still I press buttons 3 and 5 sometimes.

Having said all that, I love the wheel for how it is built so well, I love the H-shifter, and the whole idea of making a wheel better than the best so far. I think that it can happen if a few things are addressed.
Last edited by mr_pio, .
mr_pio
S2 licensed
Quote from kamkorPL :Hyperactive: If you are looking for answer, which one is easier to drift with or race with, then the winner is G25. It just gives so much better feedback. I guarante that.

But after coming back to G25 to do some comparision I noticed more than ever "lack of FFB in the center" - issue that 911 wheel doesn't have.

911 also feels less mechanical than G25, but as I said, at the same time there is lack of feedback from it.

Same here, kamkor. The uber-tight Meganes in rF suddenly felt limp after I changed back to G25. Actually, turns seemed more difficult to make (contrary to the Corvette with countersteering situations). Yet, lap times improved by 1 second on a 1 minute lap, on average.

The reason for the good on-centre feel of the 911 is simple, however. It always seems to have a centering spring/damping mechanism on, regardless of controller settings. So, it feels nice on the easy side of the slip curve, but is out of ideas where more than the basic, linear force feedback is in order.

I wrote to Fanatec that they should give us an opportunity to try the wheel without the centering spring on, haven't received a reply yet.

narka!
mr_pio
S2 licensed
Quote from ajp71 :Yeah it's the same as the DFP, 10 buttons + a D-pad + 2 paddles.

Only thing is, you are much better off leaving the top corner buttons unassigned - I keep pressing those (look R/L) when least desired, e.g. when countersteering.
mr_pio
S2 licensed
And I thought I was wasting my life away simracing...
mr_pio
S2 licensed
isamu, you seem to be forgetting one little detail - take Frex wheel, Frex adapter, Sparco/OMP wheel, Frex or VPP pedals, TSW or Frex shifter, and it costs you what - 10 times as much as this set? You can buy a nissan 200X for that and drift and race it like you stole it.

Also, let me tell you, it is much more difficult to make a decent wheel at a realistic price like the Fanatec wheel, than to make a monster machine a few maniacs like yourself will buy regardless of the price.

So kindly put your money where your a..e is and leave Fanatec alone, will ya!
mr_pio
S2 licensed
Quote from Shotglass :the worst bit ive seen so far is "made in china"
odd combination with the german slapped on every other box and sheet of information

Welcome to the 21st century - Advanced German Gameware - Made in China.
Mine's arrived, still sitting in the box. Just a few more hours
mr_pio
S2 licensed
Quote from kamkorPL :No, they are probably delivering them to Poland with special delivery car

Good thing the wheels are vibration-resistant
For those not in the know, that's Polish army equipment on that photo (OMG, is that grand treason I'm committing?).
mr_pio
S2 licensed
Hej Kamkor, have you got the wheel yet?
mr_pio
S2 licensed
Quote from Gabkicks :some people say the wheel looks like a toy... but compare it to this
http://www.seriouswheels.com/p ... bo-Interior-1920x1440.jpg

BTW, this is the latest 997 wheel. I think the Fanatec wheel is modelled on the previous, 996 version.

Another tester myself, watching this topic every hour or so to see when the Germans finally put their depraved hands on the thing
mr_pio
S2 licensed
Quote from JTbo :If you count reallife to broken physics maybe then I'm used to broken physics, sliding just feels more stable and now it is even slower than before, it feels just wrong and slow motion, can't help it...

Reluctantly, I have to agree Maybe I'm used to wrong physics, but the drifting is nfs easy for me. It is better than before, but I was hoping the new physics would blow the competition away, as I have a lot of sentiment for LFS. Unfortunately, for me the new tyres feel like they are made of something spongy and sticky, rather than hard and 'biting'.

Still, I hope the new physics will attract many beginners to LFS, who were once put off by all that twitchiness of the old cars. The new ones must feel great if one hasn't been through GTR or the rfactor PCC mod.
mr_pio
S2 licensed
Well, in mine, and I'm not alone in this, the gas pedal sometimes (about once in a two-hours session) dies for a while, have to release it and get on it again. I'm not good enough to do endurance or league racing, so it's not a big deal, but it happens. I have read from some folks who have the same problem.

____________________
www.eventor.pl/motion.html
Last edited by mr_pio, .
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