I'm getting the same thing tonight trying to connect to Redline (118ms ping and no history of problems) GFC (108 ping) and LOTA (64ms with no recent history of problems and no initial connection problems ever).
I connected to a blacksheep server last night that isn't up today, but that's the only other one I tried.
I've had ISP issues before and I have a hard time believing that this is that kind of problem. I don't think the fact that we're all on X now is unrelated.
Methyl, were you getting disconnected or was the game crashing to desktop? Also, was this happening in single player mode too?
I can see how a bad video card or driver might cause the graphics engine to sick up and dump you back to the menu, but not lose a 'net connection to a server. If that was the problem, then you'd get dumped back to a menu from single or multiplayer, I think.
If you find it was a bad card/driver, then you could replace them and get the game running in 32bit again. If not, we've got a bug on our hands.
I'm getting the same problem, and it's got a lot worse over the last few days (which might or might not have anything to do with installing the latests patches). I did a test on one of the CoRe servers (53 ping for me) while it was totally empty, and still got disconnected, so it's not a server load issue!
Like other people, no warning and no lag - just a random disconnect. I haven't screwed with my firewall, haven't changed ISP recently, don't use a wireless router... If my ISP are screwing with me, they've only just started doing it. illepall
If anyone figures out what's going on (patch issue, ISP problem or whatever), add me to the list of people that really, really want to know the answer!
PS Does LFS write any sort of error log after an event like this?
I couldn't pass up a comment on this, especially with respect to JavaME on mobile phones.
What is 'power'? You can't optimize java like you can C/C++, but it does provide a friendly runtime environment (memory manager, useful libraries etc).
It isn't 100% object-oriented. Native types are not objects. Try passing 'em around a bit and modifying them.
Memory management on a mobile phone is a nightmare, because JavaME 'protects' you from the one thing that you really need direct access to in this case. It's a very poor language for embedded programming, but the only other choice is BREW.
It's not super-portable when it comes to something like a phone. Each phone has enough differences that you'll have to make a custom version for each one. Native APIs, memory, processor, screen capabilities and even the codes for key presses can all vary. Don't expect to be able to make JavaME (phone) software work in a JavaSE environment (PC) without some extra work, either, especially if it uses the network.
The 'standard' library for a JavaME device is way, way smaller than Java SE and comes in two parts (CLDC/MIDP) that have a number of versions. This is somewhat overcome by device vendors providing non-standard extensions, which doesn't help portability much either. :-)
I'm not saying you shouldn't learn Java, it's quite useful and accessable and it's one of the languages I've used, but don't believe all the hype about it (or anything else). All languages have advantages and dissadvantages that make them useful in certain situations and not so great in others.
1. Are you still fully dressed?
2. Have you (as previously suggested) logged on to www.lfsworld.net, double-clicked on "My online car-skins" and uploaded the skin, making sure that it's in JPG format and less than 400Kb, as per the instructions?
I'm a techy too, Rose, but I've had to do this stuff before anyway. :-)
An integrator is used to calculate where things end up at the end of the frame (i.e. at a specific time) when they are subject to a force. It's a way of solving differential equations in other words.