Actually there seemed to be plenty of lubricant inside; it definitely wasn't the bearings. The squeak was audible even when turning the motor by hand. So I guessed it was the brushes that carry electricity to the rotating coil inside the motors; I didn't bother taking those apart.
Eventually the squeak just disappeared by itself, go figure...
Nah, that's not a problem; the bounds are re-calibrated when you turn on the wheel -- that's why it turns to the right and left every time you attach it.
The only thing you have to worry about is that the wheel and the mechanics are in the center position when you put it back together.
I wouldn't bet on that. You can only see component numbers, not serial numbers, anyway.
All he is doing is demonstrating what sort of an *sshole he can be. (Does he expect me to return the wheel and wait another month, just to get rid of a subtle squeak!?)
No, when I turn the clamp screws any further they'll just start to push the base further. The clamps aren't restricting the movement of the upper and lower pieces.
Hi, I'm wondering if anyone has successfully disassembled their G25?
Yesterday a bunch of kids were playing on mine and now it squeaks lightly when turning in one direction, so I figured I'd take it apart and see if it needed some oil.
I undid all the screws underneath, so that the underside budges by a centimeter or so without using any force, but not further; there's not enough space to see what's holding it together. Any advice?
I tried searching for instructions on Google and on the forum, but came up with nothing.
That sounds believable. Try cleaning the air vents with a powerful vacuum cleaner, or preferably, an air compressor.
As a general tip, compressors are really-really handy when you want to get the last bit of dust out of something. Vacuums are not very efficient from a distance, and lots of areas just aren't accessible to huge nozzles.
Yeah, when driving around; however, a rear car's wheel doesn't automatically turn when standing still. Some force-feedback wheels have a constant centering force regardless whether you're moving or standing still.
I figured this is what MIDWINTER is talking about?
The G25 automatically calibrates and centers the wheel when you attach it, and tries to keep it centered when no game is using the wheel.
However, when you're in the game, playing or browsing in the menus, there is no centering force by default (though the Logitech Profiler lets you add one).
Sorry, I don't have access to a wheel right now (yeah, I'm driving with a keyboard).
And it is not free (libre) software as defined by the FSF/GNU. Rather, they're taking advantage of a poor licensing choice made by Wine developers in the past.
Oh damn, why do I only remember the "search" function after posting. I promise that won't happen again.
Anyway, the last time I tried it, it still had major graphical glitches. Now I'm normally running at ~50 FPS on Windows, and ~35-50 on Linux (although without shadows and haze).
But are you able to unlock the game with Wine? Other users have reported it unlocking under Wine and having problems under Cedega, but it doesn't work under Wine here.
Hello; I am very pleased and excited to announce that, as of Wine version 0.9.33, Live for Speed S2 V (almost) works on Linux, with a couple of trivial problems.
The only real issue is that unlocking does not work at all, and cracks found on the net don't work either (hey, I have paid the money!). That damn copy protection stuff always hits you when you expect it the least. I would really appreciate some cooperation from the developers here, as the problem is likely related to retrieving some system-specific information, and thus straightforward to fix.
I'll be happy to answer any questions regarding LFS on Linux.
My configuration:
Cheap ATI Radeon x550, using the proprietary fglrx driver version 8.34.8.
Gentoo Linux, running on AMD64 native.
Kernel 2.6.19-gentoo-r6
wine version 0.9.33.
X.org version 7.2.
I have submitted a Wine AppDB entry, however, until the submission has been reviewed by WineHQ webmasters, I'll post my report here:
What works Before the game runs flawlessly, a few settings in the 'Options' -> 'Graphics'
screen have to be changed:
'Haze effect' has to be set to 'no'
'Shadow type' has to be set to 'off'
Dropping 'Z-Buffer Depth' from 32 to 24 increased performance significantly on my system.
All the essential functionality works: menus, single player, multiplayer (demo servers), replays, tuning the car, game physics visualizations, custom engine sounds.
Performance is decent, a rough estimation is 3/4 that of running under Windows. However, starting the game is instantaneous, and track load times are several times faster! Pit enters and exits seem faster as well, but they were never slow to begin with.
What does not work
"Unlocking", that is, phoning "home" to the LFS servers and confirming your registration. Attempts result in a vague "Unlocking error" dialog box. (GRRR, darn copy protections always get in the way!)
Enabling the 'haze effect' results in the track becoming transparent. Cars, skid marks and shadows are still drawn.
Enabling car shadows results in a big dark box around the car, inside which is a light, smaller bounding box of the car. The shadow drawn into the smaller box looks OK.
Ending single player games (returning to the menu) sometimes freezes the entire X11 server; possibly related to the proprietary fglrx drivers.
Sounds have a somewhat annoying 500ms+ delay (even if the "sound lag" option within the game is set to as low as possible), so if you change gears by the rev sound, you will always be a bit late.
Turbo sounds are almost unaudible on the XRT.
Some very trivial and obscure graphics glitches. For example, when switching to another window while LFS still visible, the rear-view mirror starts showing weird things.