Ok, it's a geneal/vague impression of not handling as good as one would expect, but you can't yet put your fingers on what precisely is not right. Usually a few weeks after a new build, specific issues are raised in the forums. Maybe in this case it's taking longer because the model is more refined and the issues (legitimate or not) are subtler.
Why "semi-decent"? The only complaint I've heard on NTMv5 is McLaren behaviour on kerbs. But for the rest it seemed to be just great. Did any other issue emerge during last month?
Ok, just saw this too:
Speculations: the wording might suggest that there were in fact some tire updates that were applied, just not all of them. It doesn't say if the next NTM iteration coming in January will be applied to any other non v5 car. Given that they have it figured out for the Ruf, I would make sense to at least put it on the McLaen and comparable cars. In the comments on the handing of the Ruf, I'm reading of "fundamental grip issues" and "rear lateral grip" issues on NTM5. What are these? Is it something that emerged just now, after 1.5 months of figuring out all the limits and glitches of the october build?
I'm not sure if about 10 days is enough time for the DWC drivers to totally figure out the NTM5 limits, but are they happy with it so far? Did any of them elaborate on the handling?
Don't the tyres still loose grip with temperature at all time, optimum is at ambient which at best may be 40'C? Compound can't be right if optimum is that low, that's what I meant by compound modeling. From what you said, sounds like we do have some compound modeling already which creates more difference between the cars, great but what about optimum temperature?
Compounds effect the performance of the tires in many ways, obviously. However, from one tire to the next, even sometimes with drastic differences, the performance isn't wholly different. In the case of temperature performance, there are weaknesses in the tire code on members where the tires produce optimal grip offset from where they should. Dave has been and continues to work on that.
Yesterday was the first DWC race after the update. Any word on changes to the F1 physics? I remember DWC drivers complained about it three months ago, saying drifting on the limit had become uncatchable. Is the issue fixed/improved?
The FW31 feels much better now. Last season it's tyre model was a mess and it constantly had 4 wheel drifts that caused the car to understeer wide, this was most noticeable at tracks like Interlagos. It also had a limit at which you could drive, and if you crossed that limit the car would have some weird oversteer issues making the car unpredictable and giving it a horrible feel that wasn't nice to drive. It also prevented a lot of close racing as drivers didn't have the confidence in the car.
This season it feels a lot better so far and even in test sessions there have been some super happy drivers trying moves they wouldn't dare to do on the old tyre model.
Also the setups last season were completely un-realistic, whereas now they seem to have to be set up closer to how they would be in the real world.
Possible tire carcass & compound changes to the high level stockcars (A, B, C). [...] The tires [of the truck] will have less grip, this is going to be applied to the other high level stockcars too. However, over-limit tire performance will be much improved, so it should feel more recoverable.
This sounds exactly like the NTM update that made the Mclaren the "safest to drive car ever in simracing", which has been so much praised for its record low number of incidents in the MP4 races. It seems we're only going to get that NTM fix for the oval stock cars for this build. So the F1 championship will be updated while in progress, and we'll have to wait April's build to see if even the V8 and Ford (the two most handful cars), will get as safe as the Mclaren.
Another possibility is that the steering model update (this one expected for most cars next week), will prove to be not so subtle for some cars.
After a few weeks of testing of the McLaren, more refined assessments of its physics are emerging. According to Jav from gtplanet, to be fast you need to set the differential very low. But while with values above 95 it "feels like a real car, it pushes but with good technique you can manage it", with values below 95 "it just feels stupid, the damn thing will do a 180 at 60mph going on a straight line". More on the behaviour with low diff:
when you step on it it picks the front tires off the ground and tightens the turn radius (...) it's like the thing picks the front off the ground and steers by speed differential on the rears whatever steering angle you had in turn in becomes totally irrelevant!
Can you comments if you experienced the same and if this how the real car too is supposed to behave.
I recommend everyone gives the L79 a try, it's phenomenal on the NTM, doesn't have any of the usual NTM problems, cold tyres aren't faster, it can slide and be caught, tyres don't turn to mush after 1 tiny slide. It's fantastic, if you're not driving it you're missing out on the best car on the service at the moment.
Is it possible that the L79 is running a preview of the NTM5 while the other NTM cars are on older iterations?
NTM model updates were not mentioned in the build notes (that's the PR strategy of the last few builds, a countermeasure to the unconstructive feedback received before). Here's a good summary:
While it wasn't explicitly called out in the build notes, the NTM got a nice handling update this season. While the compound optimal temp issues haven't been resolved, the feel has greatly. Many drivers are reporting between the NTM update and the linear FFB that many previous problems have been fixed (inability to drift, too hard to catch slides via countersteering, car feels connected instead of floating on the road).
Quite the improvement to drivability, heard very few drivers who aren't happy with it.
Well I've tried the new FFB settings - a good solid improvement as far as I can tell.
... snappy lift off over steer is virtually gone in the Skippy, a few more laps and I'll be drifting it!
I just tested the Skippy at Watkins, what an improvement! Now it feels like a race-trainer and not some dangerous little dog that wants to bite you at every opportunity. I might even race it next season! :-D
I've yet to hear something about the NTM Jetta. It would be interesting now to repeat the experiment of putting an iRacer in the real life Jetta series.
Firstly if your complaining, harden up its exactly how it handles in real life pretty much to the T. So I guess you better not drive this car..
Throughout testing we used the Motec Data Analysis system for iRacing to know exactly what throttle percentage we used in real life, brake pressure, steering angle even how much mid corner and top speed we had in real life. The tyre degradation was a hard one but we got that sorted and its safe to say with the final product that has been released it does everything the SAME, honestly everything.
Its honestly for most of you its gonna take some time to get used to. The set up window will be narrower but just give it time and I'm sure you all will like it...
Big thank you must go out to you guys for waiting so long for it, but the longer we worked on it the better it got, it wasn't like the guys at iRacing didn't work on it at all, it was because it was that bloody hard to find the sweet spot with the different physics settings, aero changes etc etc. So thank you for waiting so long but this I think will change the game in the case of the V8SC online series...
Also I think most of you guys need to thank a guy named Eric Hudec. He spent countless hours with me and Shane sorting this out, he was absolutely gobsmacked about how little grip it had but he continued to work with us to make it as real as possible! So I think he needs a big shout out.
But yeah really guys myself, Shane and all the guys at iRacing hope you enjoy it, i'm sure you will see a lot more V8 Supercar drivers coming on with this NTM and if we get Bathurst jeez louise you'll get sick of us!! haha
After a reasonably good go on the v8 last night I have to say I'm very impressed with the NTM. It has the best feel of any of the NTM cars I've tried. That line between grip and slip is like day and night now, it feels very realistic to be able to power out of a corner without having the tail whip happening every time, but it will catch you out if you're aggressive. I can see why Shane and Scott have given this update the go ahead! It is still a thrill to drive and quite difficult but all the time I've spent learning the car on the OTM is still worthwhile, unlike the transition from the Star Mazda OTM to NTM.
At virtualr.net someone commented that the NTM update includes, other than the compound/vulcanization improvements, "higher low speed stiffness." Could anybody quote here what iR staff posted about this?