The online racing simulator
Couple of questions about XBOX wireless controller in LFS
Why there is no in-game vibration effects with the XBOX wireless controller and what would be the benefits if the controller would report throttle and break in separated axis? Currently both are reported in the z-axis.

Note: I have noticed the above with other games too.
#2 - w126
You may use XInputPlus software to get separate throttle and brake. It also has FF emulation, but it's probably just FF force translated into vibration intensity, so it will be different from vibration effects created by some other driving games (on gear changes, wheel slip etc.). Another useful feature is that it allows to set a deadzone for a stick used for steering.
Attached images
xip_lfs.png
I do not know about Xbox gamepad but with every wheel or gamepad I have ever used, it worked in LFS like this:
Options -> Controlls
select "wheel / joystick" at top.
Then change throttle/brake axis from "combined" to "seperate"
Quote from w126 :You may use XInputPlus software to get separate throttle and brake. It also has FF emulation, but it's probably just FF force translated into vibration intensity, so it will be different from vibration effects created by some other driving games (on gear changes, wheel slip etc.). Another useful feature is that it allows to set a deadzone for a stick used for steering.

Thanks, I have heard about XInputPlus before, I may check it.


Quote from Gutholz :I do not know about Xbox gamepad but with every wheel or gamepad I have ever used, it worked in LFS like this:
Options -> Controlls
select "wheel / joystick" at top.
Then change throttle/brake axis from "combined" to "seperate"

Thanks. Is there any advantage on going form "combined" to "separate"?
#5 - BeNoM
Quote from w126 :You may use XInputPlus

I use this as well, works perfectly for separate brake/throttle axis Smile
Quote from blueoris :Thanks, I have heard about XInputPlus before, I may check it.




Thanks. Is there any advantage on going form "combined" to "separate"?

Yes, being able to use throttle and brake independently
I'm missing being able to define a dead zone for an axis in LFS.
Is this something XInputPlus enables/supports?
#8 - BeNoM
Quote from ksa_land :I'm missing being able to define a dead zone for an axis in LFS.
Is this something XInputPlus enables/supports?

Yes, as mentioned above Smile
Quote from BeNoM :Yes, as mentioned above Smile

Face -> palm Was really late for me yesterday.
Works perfectly for me, thanks Thumbs up
Quote from w126 :You may use XInputPlus software to get separate throttle and brake. It also has FF emulation, but it's probably just FF force translated into vibration intensity, so it will be different from vibration effects created by some other driving games (on gear changes, wheel slip etc.). Another useful feature is that it allows to set a deadzone for a stick used for steering.

That program is a game changer! Just tested it out, far superior to what Windows provides by default. Thanks for that! Nod

FGED GREDG RDFGDR GSFDG