I'm seeing svchost.exe (NETWORK SERVICE) mem commit charge grow alarmingly after each (internet) multiplayer session with S2/U. The svchost process continues to show these high mem usage numbers after normal lfs.exe exit.
Some relevant details:
- fresh boot, steady state total mem usage: ~300M.
- after a single multiplayer session w/ normal exit: ~630M (svchost ~321M)
- after several mulitplayer sessions w/ normal exits: ~1.5G! (svchost >1G)
- reboot fixes the problem.
- problem manifests only with lfs multiplayer sessions (i.e. no other app results in this behaviour).
I'm not too familiar with the win32 services, but this appears to be a resource leak in svchost.exe (NETWORK SERVICE). Is this a known issue, or am I missing something basic?
AMD DualCore Opteron.2G DDR2.Radeon X1900XT.WinXP Pro SP2.LFS S2/U(vanilla).
cheers.
Some relevant details:
- fresh boot, steady state total mem usage: ~300M.
- after a single multiplayer session w/ normal exit: ~630M (svchost ~321M)
- after several mulitplayer sessions w/ normal exits: ~1.5G! (svchost >1G)
- reboot fixes the problem.
- problem manifests only with lfs multiplayer sessions (i.e. no other app results in this behaviour).
I'm not too familiar with the win32 services, but this appears to be a resource leak in svchost.exe (NETWORK SERVICE). Is this a known issue, or am I missing something basic?
AMD DualCore Opteron.2G DDR2.Radeon X1900XT.WinXP Pro SP2.LFS S2/U(vanilla).
cheers.