IS_OBH Zbyte is always zero even if the 'OBH_LAYOUT' is set in the 'OBHFlags'. The Zbyte inside the CarContOBJ does reflect the actual approximate altitude of the car.
(InSimDotNet library was skipping the Zbyte in the CarContOBJ but was actually reading the Zbyte in the IS_OBH. So, it is not a library related problem.)
InSim version: 9, Server version: 0.7D, Game version: 0.7D
(InSimDotNet library was skipping the Zbyte in the CarContOBJ but was actually reading the Zbyte in the IS_OBH. So, it is not a library related problem.)
InSim version: 9, Server version: 0.7D, Game version: 0.7D