The online racing simulator
Quote from superlame :Lets goo! Can't wait to try it.. I am wondering - how are the skoda auto testing...

Screenshots and videos, the quality check is mainly about design and logo use. First time I was slightly afraid, because cars are reviewed by a professional designer and my amateur 3D works are far behind professional game models, which Škoda Motorsport occasionally posts on social networks, but all went smoothly at the end Smile

About the quality of physics, players will have to trust to my research Big grin The IRL car had almost fully adjustable geometry, so it will be mainly about personal setups. Of course, parameters, which are not adjustable follow the IRL specification (realistic physics is my first modding priority). My plan is to release the car for public testing as soon as I will get an approval from Škoda and then tune the default setups a little more after I gather some feedback from players. Currently there are four default setups: asphalt rally, gravel rallycross, racing with slick tires and raid for rough terrain and jumps. All are fun to drive, but will have to consult few details with more experienced drivers, because I am not fast enough Big grin Would like to thank to people from LFS Rally Community, for the best testing layouts Smile
This is the absolute benchmark for quality! Especially because everything is made from the ground up, based on actual research.

Maybe it's time for me to rebuild my first-car shitbox in LFS Uhmm
Thanks for support Smile

The licensed Škoda Felicia Kit Car is finally released for public testing and I have added a skin template in the ORA format (can be opened in GIMP and other free graphic software), which enables to easily create racing skins. The template is suitable for beginners. It includes transparent shading and dirty layers for a realistic look and four default color schemes (in the picture) Smile
Attached images
felda_progress_51.jpg
Kit Car update: added a new engine sound (previous was accidentaly XFG GTR default sound). Fixed taillights triangle rotation bug and optimized windshield shading. Adjusted brakes and a handbrake according to tests with LFS Rally Community layouts. Reverted caster angle from "better feedback" to a more realistic value. Added various homologated final drive ratios to default setups.

Recalculated steering angles and ratios. Players who use a gaming steering wheel with at least 900° lock to lock, can enjoy an exact IRL steering ratio, for a realistic rally experience Smile

For players who would like to create custom setups with realistic gearbox variants all the data can be found here: https://historicdb.fia.com/sites/default/files/car_attachment/1601046601/homologation_form_number_5551_group_a.pdf

Škoda Felicia
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