The online racing simulator
Adding Steering Input to OutGauge
Hey there,

just a little suggestion: If it is not too much work, why not add the users steering input (-1 to 1 or something) to the outgauge packet? I mean throttle, brake and clutch are included, but some insim programs would really benefit to have that easy access to the steering input as well Smile
There is InputSteer value available in radians.

From OutSimPack.txt:

struct OutSimInputs
{
float Throttle; // 0 to 1
float Brake; // 0 to 1
float InputSteer; // radians
float Clutch; // 0 to 1
float Handbrake; // 0 to 1
};

You can receive it, your "OutSim Opts" value must include OSO_INPUTS bit (16) in hexadecimal.
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(Rob2003) DELETED by Rob2003 : i already got the solution while i wrote this lol
Quote from Flame CZE :There is InputSteer value available in radians.

From OutSimPack.txt:

struct OutSimInputs
{
float Throttle; // 0 to 1
float Brake; // 0 to 1
float InputSteer; // radians
float Clutch; // 0 to 1
float Handbrake; // 0 to 1
};

You can receive it, your "OutSim Opts" value must include OSO_INPUTS bit (16) in hexadecimal.

Oh awesome, i didn't know that. Ill try that, thank you so much!!

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