I have to say, LFS has awsome realism in the shifting and transmissions. The only other game I think where it simulates clutchless shifting is Viper Racing.
There is one problem though, LFS doesn't give you any reason to clutchless shift or double clutch because all the cars downshift into first gear as if they were sequentials. In real life, on 90 percent of the cars out there that have standard manual transmissions, the wide ratio gap between first and second gear makes it hard for the syncronizers thus you can't get into first gear at anything above 5-15mph depending of course on the ratio gap and the synchronizer quality. The only way to get into first above those speeds in real life is to either double clutch or clutchless shift.
I think LFS with the "clutch help" driver aid on shouldn't let you into first at all above those speeds. If someone (probably an autoXer because you don't really go into first on most tracks)wants to get into first at a higher speed, then they should have to work the clutch manually and do their own double clutching/clutchless.
I also think instead of having the "shifting help" driver controller aid or whatever that shifts the gears for you no matter what car, I think that should be eliminated and offer realistic automatic transmissions with torque converters only on the appropriate vehicles. If someone can't shift their own gears and wants to drive the LX4 or something, tough luck, just like in real life.
Same with getting rid of the "throttle help" and "brake help" driver controller aid for the realistic systems out there and applied to only the appropriate vehicles.
This would make LFS the ULTIMATE simulation!!
There is one problem though, LFS doesn't give you any reason to clutchless shift or double clutch because all the cars downshift into first gear as if they were sequentials. In real life, on 90 percent of the cars out there that have standard manual transmissions, the wide ratio gap between first and second gear makes it hard for the syncronizers thus you can't get into first gear at anything above 5-15mph depending of course on the ratio gap and the synchronizer quality. The only way to get into first above those speeds in real life is to either double clutch or clutchless shift.
I think LFS with the "clutch help" driver aid on shouldn't let you into first at all above those speeds. If someone (probably an autoXer because you don't really go into first on most tracks)wants to get into first at a higher speed, then they should have to work the clutch manually and do their own double clutching/clutchless.
I also think instead of having the "shifting help" driver controller aid or whatever that shifts the gears for you no matter what car, I think that should be eliminated and offer realistic automatic transmissions with torque converters only on the appropriate vehicles. If someone can't shift their own gears and wants to drive the LX4 or something, tough luck, just like in real life.
Same with getting rid of the "throttle help" and "brake help" driver controller aid for the realistic systems out there and applied to only the appropriate vehicles.
This would make LFS the ULTIMATE simulation!!