I posted a replay menu enhancement thread a while back and now I just decided to do the same for the setup menu.
In the pictures below I have shown "my version" of how some of the wanted features (like setup filtering, egine torque curves and more specific transmission setup options for example) could be implemented. Part of the idea was that most of the stuff should be possible to do with the current gui.
Of course this is not the only way or the best way of doing this, but I have tried to put some effort in it so it should be functional, logical and still it should include lots of improvements
Comments and criticism, please, I'm ready to update or to redo it if turns out to be useless
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Explanations:
In the first attachment I have shown how the layout could be changed with some info visible all the time plus new stuff (car specs, torque/power curves). Let's start from the top:
"Filter setups by track"
I think that subfolders should not be used simply because it makes everything more complicated. Downloading setups and then trying to find the right folder - no thanks. It would also require a major rewrite on how LFS handles setups and sending setups (me thinks). Instead I like the system (This is not actually my idea, I'm just ripping it off. I saw this on another thread) where the setups are filtered by prefixes. And LFS can already do this. So, by choosing the desired options in the filter and only the filtered setups are shown. The prefixes could be like LX6_so2_setupname and then this setup would be shown only when the 2nd SO track is chosen on the filter. The filter works with exactly the same logic as the car filter in the server screen. Same colors apply. (And it would be nice if the setup names could be little longer )
Below the track options is the "Autofilter by track" -button which allows LFS to automatically show only the setups for the track where you are currently. So when this is enabled, LFS automatically filters the setups so that only matching setups are shown. I have left the reversed option out as it would just make the system more complicated with really no extra value.
Setups which don't have prefixes are seen as "misc" setups and are filtered as such.
"Set as favourite" -button"
When you have found a good set for certain combo, you can "assign" that setup as a favorite setup by pressing that button. Favourite setups are then marked by that blue ball. The blue ball is shown only when you are on the track for which the setup is set to be favourite (or reversed). The blue ball is also shown on the "Set as favourite" -button" to make it clear for the user what the ball means.
Buttons to toggle car liveries, garage views and colors
I have also removed all the non setup related stuff away from the setup menu to a toggleable menu shown on the left. This includes car liveries (=car skins), car colors (=colors for the car) and the view options for the garage (dropping the car, suspension view...). Basically it works the same as with current version but imho it is more logical and straighforward when all options are in one place.
Other totally new features:
* Torque/power graph shown next to the car specs (even the first gran turismo had this :shy
* speed versus rpm and torque versus speed graphical presentations shown and dynamically updated as the transmission values are changed. (and this too )
* transmission values are presented based on teeth number of the cogs (like it was in papyrus sims) instead of the exact ratios. This is more realistic and slightly limits the amount of possible ratios available.
* in the second attachment I have shown how the notepad could be done on setups.
* in the third attachment I have shown how I have slightly changed the setup menus by moving the car roof option and passenger count on own sub menu. And There should be the fuel submenu also, but it seems that I forgot it totally. I'll update it to the next one
* the fourth attachment just shows what happens when the user wants to "edit" or "create new" car livery. A name is required for the livery.
EDIT: the green color is just my color scheme. The color scheme is not he point
In the pictures below I have shown "my version" of how some of the wanted features (like setup filtering, egine torque curves and more specific transmission setup options for example) could be implemented. Part of the idea was that most of the stuff should be possible to do with the current gui.
Of course this is not the only way or the best way of doing this, but I have tried to put some effort in it so it should be functional, logical and still it should include lots of improvements
Comments and criticism, please, I'm ready to update or to redo it if turns out to be useless
----
Explanations:
In the first attachment I have shown how the layout could be changed with some info visible all the time plus new stuff (car specs, torque/power curves). Let's start from the top:
"Filter setups by track"
I think that subfolders should not be used simply because it makes everything more complicated. Downloading setups and then trying to find the right folder - no thanks. It would also require a major rewrite on how LFS handles setups and sending setups (me thinks). Instead I like the system (This is not actually my idea, I'm just ripping it off. I saw this on another thread) where the setups are filtered by prefixes. And LFS can already do this. So, by choosing the desired options in the filter and only the filtered setups are shown. The prefixes could be like LX6_so2_setupname and then this setup would be shown only when the 2nd SO track is chosen on the filter. The filter works with exactly the same logic as the car filter in the server screen. Same colors apply. (And it would be nice if the setup names could be little longer )
Below the track options is the "Autofilter by track" -button which allows LFS to automatically show only the setups for the track where you are currently. So when this is enabled, LFS automatically filters the setups so that only matching setups are shown. I have left the reversed option out as it would just make the system more complicated with really no extra value.
Setups which don't have prefixes are seen as "misc" setups and are filtered as such.
"Set as favourite" -button"
When you have found a good set for certain combo, you can "assign" that setup as a favorite setup by pressing that button. Favourite setups are then marked by that blue ball. The blue ball is shown only when you are on the track for which the setup is set to be favourite (or reversed). The blue ball is also shown on the "Set as favourite" -button" to make it clear for the user what the ball means.
Buttons to toggle car liveries, garage views and colors
I have also removed all the non setup related stuff away from the setup menu to a toggleable menu shown on the left. This includes car liveries (=car skins), car colors (=colors for the car) and the view options for the garage (dropping the car, suspension view...). Basically it works the same as with current version but imho it is more logical and straighforward when all options are in one place.
Other totally new features:
* Torque/power graph shown next to the car specs (even the first gran turismo had this :shy
* speed versus rpm and torque versus speed graphical presentations shown and dynamically updated as the transmission values are changed. (and this too )
* transmission values are presented based on teeth number of the cogs (like it was in papyrus sims) instead of the exact ratios. This is more realistic and slightly limits the amount of possible ratios available.
* in the second attachment I have shown how the notepad could be done on setups.
* in the third attachment I have shown how I have slightly changed the setup menus by moving the car roof option and passenger count on own sub menu. And There should be the fuel submenu also, but it seems that I forgot it totally. I'll update it to the next one
* the fourth attachment just shows what happens when the user wants to "edit" or "create new" car livery. A name is required for the livery.
EDIT: the green color is just my color scheme. The color scheme is not he point