The online racing simulator
FZR sound version V
1
(26 posts, started )
FZR sound version V
the car sound is awful....

there is a whistle noise non stop and after a 10 lap race my ears are blown.... and acheing.. something eneds to be done...

also the sound of the tires when braking and exiting the corner need to be heard more... i have my skid volume upto max (1.0) and still barely hear it....

the whistle noise needs to be fixed tho!!!!!
what whistling are you talking about? the trans?

as for skid sounds, i think they are okay, they need some more depth (more different types of sounds), but i think they are about right; if you've ever put your car into a slide you don't hear it as well as you do inside (atleast thats how it is for me) i've heard the opposite though
when you got your foot to the floor... there is a whistle non stop in background...
Quote from BreadC :when you got your foot to the floor... there is a whistle non stop in background...

It's the transmission. It is supposed to be like that. FZR is a race car and thats what race cars sound like.
Quote from geeman1 :It's the transmission. It is supposed to be like that. FZR is a race car and thats what race cars sound like.

i agree that there should be transmission sound but its too high pitched imo. Ive got an onboard vide of a 911 race car going the the nurburgring (spellings off ims ure but too tired) and you can hear the transmission but its a lower pitch. Best way i can describe it is in lfs its a whine but int he 911 its more of a hum almost.
Quote from geeman1 :It's the transmission. It is supposed to be like that. FZR is a race car and thats what race cars sound like.

In that case i dont think you have ever been in a race car, 4 years ago i owned a 911RSR Race car with a dog box and about 560bhp and huge slicks and it sounded nothing like the current FZR.

Transmission noise in a race car is nothing like that in LFS, for one thing it changes pitch with each gear where as LFS (FZR) is speed related. On mine top gear was 1 to 1 so the input shaft and the output shaft were turning at the same speed so in top there was very little noise.

The new FZR sound is more like a vacuum cleaner than a race car. In my old 911 if you came out of a corner in 2nd and went hard up through the gears it gave a rough, powerful sound, it growled like a wild animal not a hair dryer.

I hate to say it but in the case of the FZR, even GTR2 sounds are far better, and far more like the real thing.

When i first started with LFS the sounds were one of its weak points and i think in the case of the FZR the new sounds are a huge step backwards.

I truly hope that the Devs do something about early in the new year as it is truly awful and not at all an improvement.

I run ConeDodgers, possibly the most used GTR server on LFS, and everyone is moaning about the FZR sound,and using some choice words. Several racers have said there is no way they will update till the sound improves.
Quote from birder :In that case i dont think you have ever been in a race car, 4 years ago i owned a 911RSR Race car with a dog box and about 560bhp and huge slicks and it sounded nothing like the current FZR.

How nice of you to use the "i-have-been-a-race-car-and-you-haven't" -card.

Anyway, I didn't say the sounds are perfect. But I find it weird that people seem to think that no tranny sound at all is somehow better than the sound we have now. People have always claimed that LFS sounded like a bunch of bees and now that they did something to the sounds people are saying that the bees are somehow better. The current soundsystem is most certainly a step forward.

Most importantly as the short period before the offical patch V proved that Scawen is willing and able to do something to the sounds. Now the thing we need is people who have experience with race car (and road car) sounds to step up and tell what is wrong and how to fix those faults. Also these people need to understand the limitations of the simulation and understand that not everything can be made perfect right now. There are lots of things that need to be properly simulated before their sound or effect to sounds can be properly simulated.
#9 - ajp71
I think in that video the audio quality exaggerates the pitch. For the FZR/911 case remember that the gearbox is behind the driver so you should hear less whine I guess rather than right next to you. I haven't heard the new FZR sounds but can safely say from RL experience that a straight cut racing sequential 'box makes a hell of a racket even from outside the car on a rolling road.
HOLY CRAP that is loud, surely that guy would go deaf, i think i can do without a gearbox that loud!

just listening to it as im typing this makes me want to type in all caps because its so loud
Quote from sil3ntwar :If you think the gear whine is too high pitched then take a look and listen to this http://www.youtube.com/watch?v=6EJFD9sdQwA

Wow, that was horrible. I frantically had to shoot for my volume controls, LOL.

The difference between real driving and LFS is, a real driver would be using earplugs to eliminate that gear whine. You can't do that in LFS. I want the gear whine to be a pleasant experience, not a hurtful one. If that makes it unrealistic, then let it be unrealistic. I'm not about to wear earplugs while racing LFS.

I don't know what it is with the new sounds, but they are hurtful to my ears. I have been fatigued far earlier the last few nights with the new sounds than I have ever been before. I drive mostly FZR, so I'm mostly talking about that car. I haven't decided if it is a certain frequency or the gear whine that is hurting my ears and my experience. The sounds are an improvement, but something is not quite right with them. Some of the other cars are a huge improvement and sound absolutely fantastic now (thinking the LX's here and FOX). But the FZR is definitely not good.
First of all, I suspect that if you would listed a real racecar inside your ears would bleed as the noise is horrible. But anyway, I dont understand this "my ears are hurting" thing, headphones and a tad too high volume maybe? Another thing is that in LFS you can't feel the vibrations a huge sound gives, like a car engine, inside and outside you can feel vibrations running down your body and such. F1 car for example, even when doing ridiculously low speed and passing you 3 meters away (experienced that) shakes the ground and your head and body and the sound trought earplugs is still enormous. All this reinforces the deep evil sound experience, and you just can't have it all in a sim. Can't say the FZR hurts my ears, I like the transmission whine as it gives more feedback, there could be some more grunt in the engine/exhaust noises no doubt.
#13 - Woz
I have a friend with an old Mini Clubman that has straight cut gears. You can't talk to each other when its up to speed.
Quote from Blackout :...I dont understand this "my ears are hurting" thing, headphones and a tad too high volume maybe?

To answer that if it was directed at my post, yes and no respectively. I always forget to add that I'm using headphones as it really makes a difference. On normal speakers it is fantastic, but on headphones there is what I would think IRL (if it sounded like LFS in IRL) to be a bad resonance at some particular frequency (dont' have the software to determine exactly where). Yes, IRL in "a real racecar inside your ears would bleed as the noise is horrible." That is understood. Also, in a real racecar, you would be using earplugs to protect your ears, where in LFS, you need something from the generated sound (combined with the visuals) to compensate for the lack of g-force feeling. Turning the volume down is not an option (I've had to turn the volume way down and don't have it particularly that loud to begin with).

The sound of the FZR actually reminds me very much of wearing a helmet on a motorcycle. My ears feel and the sounds sound the same way driving the FZR as they would with a helmet muffling the engine sounds but amplifying the wind noise when on the bike. On a bike, you should use earplugs, though many many riders don't. I used earplugs on the bike to protect me from the harsh wind noise, I'm not going to wear earplugs to protect me from a harsh sound driving a sim on a computer.
Yeah, I knew that earplugs in LFS thing would come up, of course I don't mean that
But I'm also using headphones and I'm not having a headache. But of course if I play many many hours without any rest between I feel a bit dizzy no doubt, it's not healthy. And it wasn't just for you mrodrogers, I was just wondering how people get headache from the noise. Must be a personal thing.
And about the Mini Woz, it didn't have 400hp and do +250km/h did it?
Well having now heard the FZR it doesn't sound much different from what I'd expect, the transmission whine is about right but it just seriously needs a better exhaust note.
Quote from sil3ntwar :If you think the gear whine is too high pitched then take a look and listen to this http://www.youtube.com/watch?v=6EJFD9sdQwA

Thats a bmw which afaik the gearbox is at the front so would be more audible then when its behind you like in the fzr. As the fzr is obviously based on a porsche 911 then i watched the video of the porsche i have which the gearwhine is nothing like that.
The video is something like 67 MB and ive got no where to host it but if anyone wants a listen i can send it them over msn if you add me
^^ Yeah but listen to the FZR the transmission whine is nowhere near that extreme. Greboth you're right the gearbox on the BMW is directly bellow the shifter (in the conventional location IIRC the car in the vid had a short reach extended gear linkage) so obviously there's going to be a lot more gear whine.
I have found the problem I am having with the "hurts the ears" problem. Actually I narrowed it down to 2. I renamed the road noise and wind noise files from the sound folder and it was much more enjoyable. I do believe it is the road noise, it is just too loud and at a bad frequency, at least for me, and drowns out everything else when getting up to speed. I'm going to reinstate the wind noise and see if it is still better.

I understand those who would say "it's a sim and the road noise sounds like that IRL", but there must be compromises when playing a "game" on the computer. It may be as it is IRL, but I don't race LFS as I would IRL (ie. wearing earplugs/helmet/racing suit/racing shoes.....)

The other problem with the FZR (and other cars possibly ) is there still is no low end grumble to the sound. But it is still a work in progress and I hope that eventually we will have more than a single engine sound comprising the sound of the cars themselves.
Quote from ajp71 :^^ Yeah but listen to the FZR the transmission whine is nowhere near that extreme. Greboth you're right the gearbox on the BMW is directly bellow the shifter (in the conventional location IIRC the car in the vid had a short reach extended gear linkage) so obviously there's going to be a lot more gear whine.

Missed the point completely. The fz50 is based on a porsche 911, the fzr is a racing porsche. So should we not listen to the on board sounds of a porsche instead of a bmw? As then the drivetrain is in the same place the sounds should be similer.

The bmw could be used for the xrr or fxr where its a front engined car with (i assume) a gearbox attached to the engine so the gear whine could be similar to the bmw.
keep in mind race car drivers have ear plugs and the helmets to deafen some of that.
Quote from Greboth :Missed the point completely. The fz50 is based on a porsche 911, the fzr is a racing porsche. So should we not listen to the on board sounds of a porsche instead of a bmw? As then the drivetrain is in the same place the sounds should be similer.

No I haven't the FZR should be producing a lot less tranmission whine being rear engined and I said didn't produce much, having listed to it there really isn't a lot of gear whine for what it is.
Quote from ajp71 :No I haven't the FZR should be producing a lot less tranmission whine being rear engined and I said didn't produce much, having listed to it there really isn't a lot of gear whine for what it is.

Re reading your post i take it now how you meant, my bad for interpreting wrongly.

I only have the one video, of which i mentioned, to compare to but comparing to that video the whine is still too much imo - but its an improvement and will only get better which is what people seem to forget.
#24 - Davo
I tihnk it's a combination of engine an gear whine, they are blending together and making it sound weird. Looking at the past trend of test patches I guess we can expect sound improvements to come prettty easily and quickly so I bet in no time at all there'll be a patch that fixes the sounds, as logn as there's plenty of feedback on ways to make them sound better.
#25 - JTbo
I think biggest problem is that there is bad loop in fzr gear whine, that zap zap zap if it would be smooth it would not be that bad at all, imo.

Of course sound do need adjusting, but perhaps it is best get all flaws away first and then concentrate to create correct audio levels and beefier sounds.
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FZR sound version V
(26 posts, started )
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