First of all, I'm really impressed about the amazing job the developper team done. In my opinion LFS_2 is better than GT Legends and other multi-million budget games. Nevertheless, some point needs a little bit of attention, if the developper team wishes a wider user spectrum.
My thought's (in a non-priority order):
My thought's (in a non-priority order):
- Don't search a publisher! Sounds crazy? Sure, BUT that makes you special! Underline that you are a small team that developpes on a cutting edge level. You need definetly more attention, more commentatorships. Perhabs are other journalists who are not reporting for the gaming sector but for the economy-sector interested to write some lines about the game and the industry...you need that because your ideas are good (ex. international championchip) but you have to less international-players
- Surround (doesn't work obviously on my pc...)
- How can I say, a little bit more realistic damage-model (200 with Fox in a wall is not really a handicap to move on). With parts (glass/chassis) who can fall onto the track and damage maybe the tyres of other cars...maybe also oil on the track...
- 24 hours (LeMans?) racing => night and day
- Rain (some parts perhabs like a little-sea => rally) and snow (and some ice)
- Championchip: Perhabs a real championchip. I mean with prices (the winner can send 5 licence keys to his friend, the 2nd 3 keys...etc.). Perhabs I didn't saw this point. I own this game since yesterday, so sorry about that.
- Street race with non-racing cars (pls don't bashing me ^^)
- Where are the developpers? I can't find the heroes on the website...^^