there are a couple of threads where peeps are moaning for real cars (and tracks). Longterm LFSers know there is one answer tripled - cost, cost, cost...
[j/k]
Maybe this time LFS could make a history - to be the first racesim that is collecting fees not paying for licenses. The production cycle of a car is less than 2 years so it seems UF1 was previuos to Trevis, we had first trailers in 2004 i think. As Liverforspeed is copyrighted this also applies to visual concept of the cars, right?
[/ j/k] but you know
Maybe Eric will be providing future car concepts inspirations
to make things clear - certainly I am not a lawyer trying to a job from devs
btw. being serious - generally, I know you prefer .net over .com BUT lfs has a deal with intel (and bmw) and a deal is not only money deal (ie tyres manufacturers have a lot of empirical data)
Well it's hardly an exact lookalike is it? Grille's different, lights are different, bumper's very different, overall shape is different, but apart from that they're very similar.