The online racing simulator
tyres pop when you hit big curbs and bumps hard
hello there do you think it would be a good idea so that tyres pop if you run over a curb hard (example the curb at side of the track which you can go up onto at south city) not that i mean curbs at the side of the racing track type curbs

and the more tyre pressure you have more chance of a popped tyre on a curb or the softer the tyre the more chance of bending your wheel cambers etc as the curb bends the tyre then hits the rim

just thaught it would be a good idea, hope you like my idea
Not a bad idea, but i think its a little tooo extreme, as this kinda stuff does'nt happen too often me thinks

Frenchy
i guess, i was on my motorbike the other day tho and i hit a fairly big rut in the track (motorcross) and it blew my tyre.

and in real life if you hit a curb or a man hole without a cover and stuff like that it would pop tyres heh
I know when it can happen.
Teacher of mine told me a story once about some crazy lady who tried to pass him on a road which was decreasing from 3 to 2 lanes, and she was on the outside lane which turned into a cement median, and when she hit the cement median all four of her tires popped. (Yes I laughed hysterically when he said it. Then again stories are always told better by the person that lived them.)
daynm, i have a MotoX bike but have luckily never had a popped tyre! i did crack the oil sump open the other week (dont ask, lol) which made it piss oil everywhere, so i tryed to ride it home but it died on the way

Brand new engine is in and i started it up and it sounds abit.....wierd atm, so im gonna take it for a looong ride on the weekend

ANyway, back on O.T, i know it happens in real life, i just did'nt think it did in Motosports due to stronger tire, suspension etc. I stand corrected

+1

Frenchy
Well, for some cars it would happen, for example cars with slicks on I dont believe it would happen, but the lower end cars that use road_normals, and road_supers tires' would most likely pop if you hit a bump hard enough.

And speaking of tires, each tire needs to have a different squealing sound, the normal tires should squeal alot, while the supers shouldn't squeal as much, and also have a sticky sound, and the slicks really shouldn't squeal that much at all. I noticed this alot during the races up at Road Atlanta last weekend that I almost never heard a slick tire squeal, only once I noticed it when a car hit a curb and dropped off on a turn. While the tires on my car which are comparable to the normals squeal all the time, I dont even have to try and my tires will let out plenty of noise.
Excelent idea!

Now if scawen adds that I wanna see realistic damage next (bumpers, spoilers flying off, broken winshields ect.)
Quote from Jimmy_Lemon :hello there do you think it would be a good idea so that tyres pop if you run over a curb hard (example the curb at side of the track which you can go up onto at south city) not that i mean curbs at the side of the racing track type curbs

and the more tyre pressure you have more chance of a popped tyre on a curb or the softer the tyre the more chance of bending your wheel cambers etc as the curb bends the tyre then hits the rim

just thaught it would be a good idea, hope you like my idea

i think that would be good idea because their ae some big curbs in th game ay thig to make it more real
It probally also depends on how much tread you have left. If you have more tread, then maybe the rubber tread would compress and dampen the force?
#10 - Woz
I would like to see radiator damage first followed by the ability of the car body to rub and ultimatly burst a tyre.

I think these two combined would really change the dynamics in the rush for T1 for the better.
This already occurs... when the tyre is worn out it is quite easy to pop.
Quote from Blowtus :This already occurs... when the tyre is worn out it is quite easy to pop.

Thats when its worn down so then it gets worn so deep until it gets to the inside of the tyre. Were talking about them popping if you hit a hard curb even if they are new tyres

Frenchy
I would love to see this implemented, as well as the body panel rub and debris on the track. Another thing would be for the tire to disintegrate and rip off body parts. I've never seen this done in any-games. If they could pull it off, it would be kind of a breakthrough.
We need better collision detection first, but the idea is good. If it happens in reality is good to have it in LFS
the ideas is good, I'd like to see that implemented in the future
A tire won't usually just explode from being overly compressed, it normally either wears a whole through the tire, comes off the rim or has something cutting it. Getting cut is most likely and it does happen IRL from debris, my Dad's blown a tire hitting some debris in the single seater and I blew a tire after hitting piece of scrap metal on a driving lesson, generally these kind of things are pretty unavoidable annoying facts of life which needn't really be simulated. Hitting kerbs tend to result in suspension failures, often a lap or so after the actual impact.

In single seaters tires being knocked off the rim from contact or possibly clipping a kerb can result in a loss of pressure then the tire reseating on the rim and end up with a somewhat unexpected flat but perfectly good tire.
Quote from ajp71 :A tire won't usually just explode from being overly compressed, it normally either wears a whole through the tire, comes off the rim or has something cutting it. Getting cut is most likely and it does happen IRL from debris, my Dad's blown a tire hitting some debris in the single seater and I blew a tire after hitting piece of scrap metal on a driving lesson, generally these kind of things are pretty unavoidable annoying facts of life which needn't really be simulated. Hitting kerbs tend to result in suspension failures, often a lap or so after the actual impact.

my best guess is that the rim will deform to the degree that it cant keep the air inside the tyre anymore
and we absolutely need to have that to get rid of the fe chicane cutting
Quote from Shotglass :my best guess is that the rim will deform to the degree that it cant keep the air inside the tyre anymore
and we absolutely need to have that to get rid of the fe chicane cutting

TBH proper suspension damage is far more important as the suspension will normally fail before the tires (even in road cars).
Quote from ajp71 :TBH proper suspension damage is far more important as the suspension will normally fail before the tires (even in road cars).

i (and forbin) have killed a wheel (and for me i guess the tyre was done for as well) by hitting a curb and my father also shattered both a tyre and a wheel with a piece of metal on the road all without any suspension damage

so my guess is that hitting a curb at 100kmh+ like you do at fernbay will most certainly dent the wheel quite a lot and most likely to the point for some reason or other (probably losing tyre pressure) the wheel becomes undriveable
Quote from Shotglass :i (and forbin) have killed a wheel (and for me i guess the tyre was done for as well) by hitting a curb and my father also shattered both a tyre and a wheel with a piece of metal on the road all without any suspension damage

In the first case I think you're talking about damaging a wheel on a conventional pavement kerb by effectively scrapping the wheel against a wall. In racing you tend to hit a kerb square onto the tire so the loading goes through the tire/suspension. In the second case all that happened was the tire was cut by a piece of metal, there's no reason why the suspension should have any abnormal load on it except coming to a stop with a puncture.

IRL the kerbs on Fern Bay would be more like driving over a speed bump at 100 mph rather than scrapping a wheel on a kerb.
Quote from ajp71 :In the first case I think you're talking about damaging a wheel on a conventional pavement kerb by effectively scrapping the wheel against a wall.

no i mean hitting it square on (or at an angle of max 30°) thus denting the wheel by about 3-5cm

Quote :In the second case all that happened was the tire was cut by a piece of metal, there's no reason why the suspension should have any abnormal load on it except coming to a stop with a puncture.

by his description it was a sheet of betal about 10cm tall that must have been flipped up by his front tyre and hit the rear while standing more or less perpendicular to the road surface so
a) its a rather similar thing as hitting a curb square on
b) it did load the suspension

Quote :IRL the kerbs on Fern Bay would be more like driving over a speed bump at 100 mph rather than scrapping a wheel on a kerb.

pretty much like both those cases i descibed the only difference is the fe curbs are a little smoother and dont have as sharp of an edge but still i dont have any doubt that diving across them like you do in lfs would completely compress the tyre and hit the wheel hard

FGED GREDG RDFGDR GSFDG