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LFS Crashes if window becomes very wide (more than 4k pixels wide)
While I was doing some testing for a possible LFS poster (A2 paper size, 300dpi, about 5000 pixels wide), I needed LFS to draw a very big image to avoid as much upscaling as possible.

I set Windows to use a very large resolution, 5000 x 800 pixels (meaning you'd have to scroll to see the entire picture).

When LFS goes to that width (5k pixels) it'll crash, see error report for info. Also tested at 4k pixels wide and it doesn't crash.

Tested with patch W.

System specs:
Intel Core Duo 1.66 GHz
1 GB RAM
nVidia GeForce Go 7300 256MB Turbocache (512 MB available)
WinXP Pro SP2.
Attached images
crash.jpg
Yes, becuase I think the maximum that videocards (or LFS?) can handle is 4096 for screen resolution.
Quote from dawesdust_12 :Yes, becuase I think the maximum that videocards (or LFS?) can handle is 4096 for screen resolution.

It's a videocard limit. Only Nvidia 8800-series are known to support 8192, others only support up to 4096.
If you give me what i need to take the pic i'll do it saying as i own a 8800GTX :]

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