I think that are better ways to download skins from the other users in game, that the server sends it.
You could use P2P technology, when user with a new skin is connected, the user sends this skins to the server of track, and this send to another user, these users, sends to another users. The idea is not to centralize the sends to only one server/user. Like a bittorrent technology (not like eMule)
Sorry my english.
You could use P2P technology, when user with a new skin is connected, the user sends this skins to the server of track, and this send to another user, these users, sends to another users. The idea is not to centralize the sends to only one server/user. Like a bittorrent technology (not like eMule)
Sorry my english.