Hi, I was wondering is there anyway to read the data from the wheel's movement in LFS?, what I want to do is read each wheel's movement separately and then convert that data to sound, so I could connect four buttkickers, one for each wheel, in order to imitate the vibrations of the wheel in a coptkit and some other effects like kerbs and flat spots.
I know that it's kind of a bizarre idea but it could work.
I know that it's kind of a bizarre idea but it could work.