Ermmm well, I still think the concept is as fair as you can make it, as with any comparable suggestion. You really cannot restrict the controller options in any game, so there isn't much you can do there. But lets say everyone was using wheels, all varieties and makes. There really wouldn't be a disadvantage between certain wheels other than how precise the controller is or its own abilties over another. If your wheel turns 270 degrees or 900 degrees, surely the steering response will differ,
but that is your hardware at fault, not the suggestion. So, this also means that how we have the game now, this advantage/disadvantage is present, so it really makes no difference at all, the game will still be the same, you just cannot change the car's setup.
If the FZ50 were given to us stock and it required quick responsive handling to control the oversteer, the 270 degree wheels would rule outright in correcting slides... and the 900 degree wheels would be pretty tricky (thankfully DFP users can switch it to their preference). If the FZ50 has very hard brakes by default and the users with pedals that have a small range of motion would have trouble locking the brakes. The people with expensive pedals that have a large range of motion would probably be safer and very rarely lock the wheels at all. Again this is hardware dependant. And how it could be alleviated is ALL in the controller setup. If the game were given more controller options to better suit these issues, then it really wouldn't be unfair for everyone (other than mouse and keyboard users).
Speaking of mouse and keyboard users, they could still use their aids, but as always, they probably wouldn't be as fast as wheel users. Ever since the infamous patch that took keyboarders out of existence (well not really), wheel and mouse drivers are the only dependable source of control.
So in conclusion, to there still is unfairness to it all, however it wouldn't be the suggestion causing all of it. Some people say that setups for mouse driver's are hugely different to that of a wheel driver's, but they are hardly different at all. The only necessary adjustments they need to make are steering response and brake strength...
all of which could be done by controller configuration in the game instead. If the game just left us with more controller options, people wouldn't have a problem with using a default setup in any given car. There would still be the customization of the hardware, but not the car completely. Everyone would be using merely the same car, with same attributes such as suspension, gearing, brake balance, diff settings, etc. The difference lies in the hardware and how your controller is setup to your preference... nothing you can do about that, and that is the way the game is now even.
Setting up your controller to make the car feel right (and to drive fast) is far easier than setting up a car. AND it is the first step in even playing a driving game, so once that is finished, you would be read-to-go for driving in LFS. If you don't have the controller setup properly you would be slower, and many people have this issue currently, some don't even know it. How sensitive you want the wheel to feel, how strong you want it to jerk your hands, all up to you. How the car drives... all up to you.
But all of the controller differences barely leaves large margins in advantages/disadvantages. If the game had a few more controller options to make this suggestion feel comfortable to everyone, then there wouldn't be a problem with fairness. It is just that I think having a 'default car' can prove that there would be very competitive racing, just the driver and his/her inputs from the controller is where it would count (that is where skill comes in, as with any form of racing).
I don't want to repeat this (I think I said a few things over and over), but I hope you understand what I am saying here
. Basically the game is not fair to begin with when it comes to controllers, so that part is something you can barely adjust too when it comes to a suggestion of good racing. It is hard to argue saying that "the controller's would make it unfair, therefore it cannot be done", the game is already in this state,
except the fact that we use personal setups, making things harder or easier for everyone. You'd be better off knowing one setup, learning it, and sticking to it, than to keep trying new sets.
I probably think too hard about suggestions, but I just hope for the best when Scawen reads these
:trophy_br