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Tires blow up at too low temperatures
(10 posts, started )
Tires blow up at too low temperatures
I have no idea where i should post this one but maybe it fits to car bug category.. the devs should know about this already but the current 200ºC blow-up limit for tires is way too low. Modern real life tires can hold over 10 bars of pressure inside them without blowing up and it takes quite a lot of heat to get air pressure raise that much... I don't know about the construction of slick or race tyres and how much heat and pressure they can take, but for normal tires it's the tread that wears first before they will blow up or anything. i really hope this will be fixed at least in the final release of S2
its not the pressure thats popping them in LFS .. its the destruction of them.

i havent seen one instance where a tire randomly blows due to 'to high pressure'
Well yeah that's what it should be like, but it's not like that in the game.
As soon as the internal temps in tires reach that magic point they are goner, but you can still have full tread left in them.
and what's even more absurd, they won't wear down more or get any hotter after they've "blown up"
You can just overbreak and create a flatspot and when hitting that spot a lot you kill the tire. I know that with the slicks if you lockup at full speed after a bit your tyres pop, even if the rest of them are perfect.

And why would they degrade anymore after you've poped them. They offer no traction anyway, so it'd just be a waste of time to put that in.
Quote from P5YcHoM4N :And why would they degrade anymore after you've poped them. They offer no traction anyway, so it'd just be a waste of time to put that in.

Maybe that's not so important aspect after all but I just had to mention it anyway. I just wanted to bring up the fact that tire modelling needs a little tweaking to get it marginally realistic at least.
And preserving temp/wear damage after popping up tires is not a waste of time or any hard task at all.
Quote from P5YcHoM4N :And why would they degrade anymore after you've poped them. They offer no traction anyway, so it'd just be a waste of time to put that in.

after theyve popped youre pretty much constantly grinding and squeezing the rubber between the asphalt and metal ... normal wear should be at a minimum thats right but that diestn mean the tread wont get thinner over time ... they sure do degrade a lot while they disintegrate from the forces acting on them (and yes i know lfs doesnt simulate tread spearation (yet))
I just avoid popping my tyres. Whilst racing I've never, not once, had a tyre pop due to excess heat. I've had them go due to lack of tread (which was annoying, 2 laps from the end of a 40 lap race!). So whilst they might pop at 200 degrees, who cares. You won't be driving on them at that temperature (if you are you're doing something very wrong), so what does it matter.

And driving with a puncture to limp back tothe pits whilst losing the minimum amount of time takes so much care and concentration that I couldn't care less if tyre wear was still modelled or not - and thats from a purist. There's no point modelling something that doesn't matter.
I've had several times blow up on fz5 front wheels after only a few of laps. My inner wheel was locked only before 1 or 2 turns for a second in each lap (using weak brakes).
And then, try to take real RWD car with road super tyres and destroy them. It will be very hard work.. But not in LFS.
#9 - ORION
The real problem is that you can blowup a tyre by driving like 20 meters with blocked wheels at 2kmh.
To me, it looks like the speed having no influence on the wear, only the disctance. Maybe this is also the problem why many cars have no grip even at quite high speeds, or generally why the tyres wear so quickly.
To me the temperature modelling seems about right up to about 100 degrees, but then the rate of temp increase doesn't slow down as much as it should. The tyres will cool down faster from a higher temperature, and adding yet more energy to the tyres will become harder and harder. A function of heat rejection I believe.

But, the only car I've noticed this on to any extent is the FO8, and it's probably magnified by the tyre physics not currently being able to cope with such extreme cars. In the GTR and Formula XR I've only seen it when I've been messing about.

Tires blow up at too low temperatures
(10 posts, started )
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